I find it very odd that revenge feature is a never ending enabled.
Until so that, it has no meaning at all.
For example:-
Player A attacks Player B via Find Target
Player B takes revenge on Player A. Player B LOOSE!
Player B takes revenge again on Player A. Player B WINS!
Player A takes revenge on Player B. Player A WINS!
Player B takes revenge on Player A. Player B WINS!
Player A takes revenge on Player B. Player A WINS!
This goes on and on and on. Never ending revenge!!!
Why not glu do this:-
Logic #1:
Player A attacks Player B via Find Target
Player B takes revenge on Player A. Player B LOOSE!
END of REVENGE!!
Logic #2:
Player A attacks Player B via Find Target
Player B takes revenge on Player A. Player B WINS!
END of REVENGE!!
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Comments
I agree with what u said, this wud b a great solution. The revenges do get way out of hand.
So it did make me laugh a little, when I got them back.
I never use the tag line - Sucker - that's a bit unnecessary.