If you're current weapons are rated at 11.5 or below, the ROOK and VIRTUE appear to be a good value if your at BASE TIER 11.
The ROOK will get you through "Le Fusil" as well as the next region; the VIRTUE should be good for at least six (6) weeks. The HORN and ERUPTION are DOA.
Complex Minds Require Challenging Games ... SCORPION
Scorpion, my streak survived the dreaded 203102 Error Code attack as well, but I wouldn't count on it next time.
One minor methodological note on your current stat gathering: The Vault numbers that I am giving you are net of cost, since I am measuring Diamond Delta divided by PVP contests. I believe this is the "clean" number, since it counts the slippage of rejecting a low value opponent. If one were to track the average vault won without subtracting costs, average vault would be at least 1 K higher in my case.
This would be an interestiing stat to track as well: How many opponents to you reject and how much does it cost to get to the next matchup. I am rejecting anything under 60 K right now and typically, take the 4th or 5th opponent on average. I assume that the 1 K figure is roughly right for costs.
Yes I agree ... I haven't figured out a way to accurately measure the "cost" of doing battle; I've been taking any opponent that pays at least 48K instead of skipping battles. This also includes taking battles that require me to use grenades and medkits. I originally was taking only 60K but that didn't last for me because I started seeing the skipped battle rate starting to rise.
You've been tracking the use of equipment(s) (at times); I feel it's more than sufficient to state 6% of battles require medkits, for example, since I can always calculate the cost. Like you I purchase my equipment monthly ... maybe it's enough to subtract what's remaining from what was original purchased.
Regardless, I feel the cost of doing battle falls within a margin of error of say 5% ... I can live with that.
Now that I've thought about it a minute, at the conclusion of each Global Event, simply subtract the remaining equipment from what you started with. That's as accurate as it gets. We can rely on estimates regarding skipped battles; even at the level of 10K return spending 1K to find an opponent is still only 10% and that's a extreme example; I truly hope that a minimal number of players fall into that category.
Complex Minds Require Challenging Games ... SCORPION
Yes I agree ... I haven't figured out a way to accurately measure the "cost" of doing battle; I've been taking any opponent that pays at least 48K instead of skipping battles. This also includes taking battles that require me to use grenades and medkits.
You've been tracking the use of equipment(s) (at times); I feel it's more than sufficient to state 6% of battles require medkits, for example, since I can always calculate the cost. Like you I purchase my equipment monthly ... maybe it's enough to subtract what's remaining from what was original purchased.
Regardless, I feel the cost of doing battle falls within a margin of error of say 5% ... I can live with that.
Now that I've thought about it a minute, at the conclusion of each Global Event, simply subtract the remaining equipment from what you started with. That's as accurate as it gets. We can rely on estimates regarding skipped battles; at the level of 10K return spending 1K to find an opponent is still only 10% and that's a ridiculously high example.
The cost of finding a target is actually very low compared to current Vault sizes. A couple of months ago, rejecting a couple of targets took all the profit out of the battle. Now it is a minor costs and that cost is already figured into my numbers.
The cost of finding a target is actually very low compared to current Vault sizes. A couple of months ago, rejecting a couple of targets took all the profit out of the battle. Now it is a minor costs and that cost is already figured into my numbers.
BTW Medkit use now under 2%.
Very well, so we've resolved that issue. Question, does increasing drone levels have any effect at all since we're not changing or upgrading weapons? I'm currently at 55K and see no noticeable difference from 51K ... that's almost a 10% increase in power.
Complex Minds Require Challenging Games ... SCORPION
Very well, so we've resolved that issue. Question, does increasing drone levels have any effect at all since we're not changing or upgrading weapons? I'm currently at 55K and see no noticeably difference from 51K ...
It is my belief that increases the power of the Drone has no effect on Weapons power. I assume that in offensive operation this means that increasing Drone strength means nothing. Have you ever had your Drone killed during a battle? I haven't.
In Defensive contests, your Drone will be harder to kill, but as a practical matter that means little or nothing. My current view is that increasing Drone Power has only two purposes: First, you eventually get to a power rating that allows you to change to higher value weapons and Second, a higher number may scare off potential attackers.
I am completing my Base/Weapons upgrade cycle and am about to turn my attention back to the Drone and hope to be able to sort through some of the Drone Weapons upgrade issues then. Of course, I will let you know if I make any headway on those issues.
Meantime, my analysis of Drones remains mired in unknowables. I know that getting those 51 K weapons is good thing, beyond that, I am still collating.
Google ANDROID GLOBAL EVENT 08/06/2015 1 DAY 12 HOURS 23 MINUTES REMAINING
RANK #1: 53,515 AP (SANDIP)
RANK #2: 45,807 AP (SAM)
RANK #3: 44,510 AP (SAJJAD)
RANK #10: 31,221 AP (R3K0J)
RANK #30: 22,810 AP (JOY)
RANK #297: 3,696 AP (SCORPION)
Good Luck and Good Hunting !!!
Complex Minds Require Challenging Games ... SCORPION
Here are the remaining drone "fuse" parts that I have. Whilst I have several thousand drone weapon parts, I don't think I have much mileage left with regards to upgrading the support drone itself.
So the question is ... How Far Can I Go?
You'll notice that I still have many drone parts left over from CKS 2.0. I've been using them, but that takes forever since it doesn't have much value when it comes to drone level and I don't think I'll get much mileage from them either.
My biggest concern it that if drone development comes to a halt, what am I supposed to do with all the diamonds? I've gotten so far ahead of myself, that I may soon need to stop?
Problems ... problems ... SMH ... I'm now at drone power 57K.
Complex Minds Require Challenging Games ... SCORPION
Here are the remaining drone "fuse" parts that I have. Whilst I have several thousand drone weapon parts, I don't think I have much mileage left with regards to upgrading the support drone itself.
So the question is ... How Far Can I Go?
You have more than than you may think. If you run low, just do the Le Fusil $ missions a few times. They are giving the Tier 12 XP modules which are 25 XP as a prize in addition to $261 K game money. You will also get XP modules as Silver or Gold League milestones. I haven't heard of anybody actually running out.
You have more than than you may think. If you run low, just do the Le Fusil $ missions a few times. They are giving the Tier 12 XP modules which are 25 XP as a prize in addition to $261 K game money. You will also get XP modules as Silver or Gold League milestones. I haven't heard of anybody actually running out.
I hope you're right ... Today I started with 100 TIER 9 fuses (I believe) and now I'm down to 44. Went from 54k to only 57K, so I was concerned.
I've been lazy in league play for weeks, shutting down the engines after 100 VP ... I may need to crank it up a bit.
**SMILES**
Complex Minds Require Challenging Games ... SCORPION
Google ANDROID GLOBAL EVENT 08/06/2015 1 DAY 4 HOURS 40 MINUTES REMAINING
RANK #1: 55,601 AP (SANDIP)
RANK #2: 47,257 AP (SAJJAD)
RANK #3: 46,160 AP (SAM)
RANK #10: 33,260 AP (PAK75)
RANK #30: 24,010 AP (JOY)
RANK #287: 4,171 AP (SCORPION)
Good Luck and Good Hunting !!!
Complex Minds Require Challenging Games ... SCORPION
SAMPLING #1: goals are modest and represent a player with limited time available for game play.
25 VICTORIES per Global Event Day (625 AP).
2,500 AP TOTAL ... SILVER LEAGUE qualification.
This will require 3 WINS / HOUR over an 8-10 HOUR game play window.
TOTAL DIAMONDS COLLECTED: 6,812,000 DIAMONDS (Global); MOE 250K.
TOTAL COST: $0.00.
TOTAL AP SCORED: 2,588.
ELAPSED TIME: 40 hours.
AVERAGE DIAMOND TAKE PER WIN: 62-64K.
Based on current weapons available; to fully equip the weapon would take roughly 2-3 weeks.
Complex Minds Require Challenging Games ... SCORPION
SAMPLING #2: goals are modest and represent a player on a moderate budget ($20-$40 / week).
40 VICTORIES per Global Event Day (1,000 AP).
4,000-4,500 AP TOTAL ... SILVER LEAGUE qualification.
This will require 3-6 WINS / HOUR over a 12-16 HOUR game play window.
Purchase of MedKits and Grenades as needed ... Rockets and Knives are optional.
TOTAL DIAMONDS COLLECTED: 11,863,000 DIAMONDS (Global); MOE 250K.
TOTAL COST: $29.99 (750 GOLD).
TOTAL AP SCORED: 4,507.
ELAPSED TIME: 48 Hours.
AVERAGE DIAMOND TAKE PER WIN: 62-64K.
Based on current weapons available; to fully equip the weapon would take roughly 1-2 weeks.
Complex Minds Require Challenging Games ... SCORPION
Good Work STORK ... I see you're off to the GOLD LEAGUE once again. Curious though, didn't you grab that 14.5 ASSAULT weapon during the last VIP Event? I thought you went all the way but I could be mistaken with all the numbers I've been looking over lately, everything is starting to resemble a blur.
Consider this ... had you completed the Super VIP you would have spent minimal time and gold on this event (as well as others upcoming). Just an idea to toss around in your head. Good Hunting !!!
** SMILES **
BTW I could use some statistics from you at the conclusion of this Global (if you have these).
Since player response to my request for stats has been all but overlooked, I'm trying to figure out a way to estimate the cost of upgrades for the lower level tiers and weapons, for example:
WEAPONS rated at 10.5, 11.5, 12.5 ... BASE TIERS rated at 10,11,12.
I think I can use a sliding scale, since GLU has been relatively consistent, but I need your input on this.
If I thought they would comply with my request, I'd go straight to the horse's mouth ... LMAO
Thanks !!!
Complex Minds Require Challenging Games ... SCORPION
I should have saved my earlier data because I have had upgrade costs at all levels, but sadly, I may not have. I can give you 13.5 and 14.5 upgrade costs:
13.5 is 492.54, 690.12, 936.59, 1230, and 1580, Total cost to upgrade: 19.7 M
14.5 is 892.60, 1250, 1700, 2230 and 2860, Total cost to upgrade: 35.73 M
TOTAL VP: 761
TOTAL AP: 8221
#OF PVPs: 336
FREE ENERGY: 138
OUT OF POCKET ENERGY: 198
TOTAL ENERGY: 336
DIAMONDS FROM PVP: 21.75 M
DIAMONDS FROM PRODUCTION: 1.7 M
TOTAL DIAMONDS: 23.45 m
TOTAL COST IN GOLD: 1320
COST OF GLOBAL PLAY: $41.25 (Using the 3200 Gold/$100 buy-in)
Note that since I received the 50 Gold Milestone at 4000 AP, my net cost is 1270 Gold which nets out at $39.69. Who says this is an expensive game?
I have done 22.6 M in weapons upgrades for this Global.
I Thank You Sir ... quick question, on Android we get 2,800 GOLD for $99.99 (3,500 monthly subscription). Are you referring to the subscription price? The reason I ask is it appears that gold prices vary by platform ... if true, that's ridiculous ... I can't help myself, again I must call GLU out on this ... SMH
3,200 (IOS) ... 2,800/3,500 (ANDROID) ... the numbers aren't even close ... What the hell?
Complex Minds Require Challenging Games ... SCORPION
I Thank You Sir ... quick question, on Android we get 2,800 GOLD for $99.99 (3,500 monthly subscription). Are you referring to the subscription price?
I noticed that the Amazon $100 buy in was only 2800 as well. IOS gives 3200 Gold for $99.99, no subscription. All other buy ins are identical in both platforms.
Quick sidenote: Amazon sells game coins for 0.90 which are redeemable for $1.00 on CKS. Occasionally they put the coins of sale for 80 cents. It made the Amazon platform real cheap.
By the way BRAD, it's obvious to us both that it is now cheaper to use the "diamond" strategy over the Global Treadmill method ... but apparently I must be using language that isn't getting that point across.
I get the impression that players are scratching their heads saying ... Huh? ... am I right?
Almost 400 views of our post and only one response ... what am I missing here?
Complex Minds Require Challenging Games ... SCORPION
By the way BRAD, it's obvious to us both that it is now cheaper to use the "diamond" strategy over the Global Treadmill method ... but apparently I must be using language that isn't getting that point across.
I get the impression that players are scratching their heads saying ... Huh? ... am I right?
Almost 400 views of our post and only one response ... what am I missing here?
I hope people are reading and adopting the strategy even if they don't post. Your ideas have made this game so much cheaper and so much more fun, it would be shame if gamers didn't adopt the strategy.
I think that Glu's various screw ups have driven a lot of middle level player away from the game (and the Forum). The latest version of the Silver League seems designed to alienate mid-level players.
I think that Glu's various screw ups have driven a lot of middle level player away from the game (and the Forum). The latest version of the Silver League seems designed to alienate mid-level players.
That's for sure, Google's current leaderboard is 3rd generation as the leaders have abandoned ship. They promised a simple fix for the Silver League and no announcement was made, so who knows what to expect.
I know the feeling all to well ... I guess I wouldn't compete either not knowing if I will have a chance to complete the weapon or not. The sad thing is that GLU always screws around with the game during the update cycle, which falls on HEAVY Global Week ... that doesn't help their cause, it only magnifies the issue.
Complex Minds Require Challenging Games ... SCORPION
Comments
#1 11510 Voltrono3
#2 11410 80CU
#3 10660 Tetus15
#10 8737 Draqticlis
#27 6382 Stork007
#30 6105 Ssm16
#31 5871 Bradr752
My current stats for the Global:
Total PVPs: 242 wins (one Glu reboot Loss)
Total AP: 5871
Average Vault: 64.6 K Taking any opponent 60 K+
Total Diamonds: 16.8 M
Diamonds from PVP: 15.6 M
Diamonds from Production: 1.15 M (Maxxed out Tier 13 Economy, 21.3 K Diamonds/HR)
Total Energy Spent: 242
Free Energy: 97
Out of Pocket energy: 145
GLU ... Stop screwing around with my diamond production ... LOL
UPDATE: WIN streak appears to be intact. What I did was force close the game and exited manually instead of tapping the infamous RESTART button.
Confirmed ... WIN streak is intact so this error isn't as disrupting as the dreaded CONTENT UPDATE.
New Items ON SALE:
SNIPERS: 11.5 HORN (235.52K, 240 GOLD), 12.5 ROOK (471.04K, 240 GOLD).
TESLAS: 11.5 ERUPTION (314.88K, 702 GOLD), 12.5 VIRTUE (706.56K, 717 GOLD).
If you're current weapons are rated at 11.5 or below, the ROOK and VIRTUE appear to be a good value if your at BASE TIER 11.
The ROOK will get you through "Le Fusil" as well as the next region; the VIRTUE should be good for at least six (6) weeks. The HORN and ERUPTION are DOA.
One minor methodological note on your current stat gathering: The Vault numbers that I am giving you are net of cost, since I am measuring Diamond Delta divided by PVP contests. I believe this is the "clean" number, since it counts the slippage of rejecting a low value opponent. If one were to track the average vault won without subtracting costs, average vault would be at least 1 K higher in my case.
This would be an interestiing stat to track as well: How many opponents to you reject and how much does it cost to get to the next matchup. I am rejecting anything under 60 K right now and typically, take the 4th or 5th opponent on average. I assume that the 1 K figure is roughly right for costs.
Anyone have any thoughts?
You've been tracking the use of equipment(s) (at times); I feel it's more than sufficient to state 6% of battles require medkits, for example, since I can always calculate the cost. Like you I purchase my equipment monthly ... maybe it's enough to subtract what's remaining from what was original purchased.
Regardless, I feel the cost of doing battle falls within a margin of error of say 5% ... I can live with that.
Now that I've thought about it a minute, at the conclusion of each Global Event, simply subtract the remaining equipment from what you started with. That's as accurate as it gets. We can rely on estimates regarding skipped battles; even at the level of 10K return spending 1K to find an opponent is still only 10% and that's a extreme example; I truly hope that a minimal number of players fall into that category.
The cost of finding a target is actually very low compared to current Vault sizes. A couple of months ago, rejecting a couple of targets took all the profit out of the battle. Now it is a minor costs and that cost is already figured into my numbers.
BTW Medkit use now under 2%.
Very well, so we've resolved that issue. Question, does increasing drone levels have any effect at all since we're not changing or upgrading weapons? I'm currently at 55K and see no noticeable difference from 51K ... that's almost a 10% increase in power.
It is my belief that increases the power of the Drone has no effect on Weapons power. I assume that in offensive operation this means that increasing Drone strength means nothing. Have you ever had your Drone killed during a battle? I haven't.
In Defensive contests, your Drone will be harder to kill, but as a practical matter that means little or nothing. My current view is that increasing Drone Power has only two purposes: First, you eventually get to a power rating that allows you to change to higher value weapons and Second, a higher number may scare off potential attackers.
I am completing my Base/Weapons upgrade cycle and am about to turn my attention back to the Drone and hope to be able to sort through some of the Drone Weapons upgrade issues then. Of course, I will let you know if I make any headway on those issues.
Meantime, my analysis of Drones remains mired in unknowables. I know that getting those 51 K weapons is good thing, beyond that, I am still collating.
Spoken like a true mathematician ... *** SMILES ***
RANK #1: 53,515 AP (SANDIP)
RANK #2: 45,807 AP (SAM)
RANK #3: 44,510 AP (SAJJAD)
RANK #10: 31,221 AP (R3K0J)
RANK #30: 22,810 AP (JOY)
RANK #297: 3,696 AP (SCORPION)
Good Luck and Good Hunting !!!
So the question is ... How Far Can I Go?
You'll notice that I still have many drone parts left over from CKS 2.0. I've been using them, but that takes forever since it doesn't have much value when it comes to drone level and I don't think I'll get much mileage from them either.
My biggest concern it that if drone development comes to a halt, what am I supposed to do with all the diamonds? I've gotten so far ahead of myself, that I may soon need to stop?
Problems ... problems ... SMH ... I'm now at drone power 57K.
You have more than than you may think. If you run low, just do the Le Fusil $ missions a few times. They are giving the Tier 12 XP modules which are 25 XP as a prize in addition to $261 K game money. You will also get XP modules as Silver or Gold League milestones. I haven't heard of anybody actually running out.
#1 15358 RamsisIII
#10 10421 Cheat2015
#24 7757 Stork007
#30 6996 Bradr752
Average Vault remains 64.7 K. I have done 20 M in upgrades for the Global so far. (BTW, the cost to fully upgrade a 14.5 power weapon is 35 M.)
I hope you're right ... Today I started with 100 TIER 9 fuses (I believe) and now I'm down to 44. Went from 54k to only 57K, so I was concerned.
I've been lazy in league play for weeks, shutting down the engines after 100 VP ... I may need to crank it up a bit.
**SMILES**
As you know, I have worked Drone upgrade medium hard and my inventory looks about the same as yours.
That's reassuring ... you've got a guy on the leaderboard named CHEAT2015? Now that's subtle ...
Yeah, he is in my clan and seems like a good guy, not a great choice of handles though.
RANK #1: 55,601 AP (SANDIP)
RANK #2: 47,257 AP (SAJJAD)
RANK #3: 46,160 AP (SAM)
RANK #10: 33,260 AP (PAK75)
RANK #30: 24,010 AP (JOY)
RANK #287: 4,171 AP (SCORPION)
Good Luck and Good Hunting !!!
25 VICTORIES per Global Event Day (625 AP).
2,500 AP TOTAL ... SILVER LEAGUE qualification.
This will require 3 WINS / HOUR over an 8-10 HOUR game play window.
TOTAL DIAMONDS COLLECTED: 6,812,000 DIAMONDS (Global); MOE 250K.
TOTAL COST: $0.00.
TOTAL AP SCORED: 2,588.
ELAPSED TIME: 40 hours.
AVERAGE DIAMOND TAKE PER WIN: 62-64K.
Based on current weapons available; to fully equip the weapon would take roughly 2-3 weeks.
40 VICTORIES per Global Event Day (1,000 AP).
4,000-4,500 AP TOTAL ... SILVER LEAGUE qualification.
This will require 3-6 WINS / HOUR over a 12-16 HOUR game play window.
Purchase of MedKits and Grenades as needed ... Rockets and Knives are optional.
TOTAL DIAMONDS COLLECTED: 11,863,000 DIAMONDS (Global); MOE 250K.
TOTAL COST: $29.99 (750 GOLD).
TOTAL AP SCORED: 4,507.
ELAPSED TIME: 48 Hours.
AVERAGE DIAMOND TAKE PER WIN: 62-64K.
Based on current weapons available; to fully equip the weapon would take roughly 1-2 weeks.
Good Work STORK ... I see you're off to the GOLD LEAGUE once again. Curious though, didn't you grab that 14.5 ASSAULT weapon during the last VIP Event? I thought you went all the way but I could be mistaken with all the numbers I've been looking over lately, everything is starting to resemble a blur.
Consider this ... had you completed the Super VIP you would have spent minimal time and gold on this event (as well as others upcoming). Just an idea to toss around in your head. Good Hunting !!!
** SMILES **
BTW I could use some statistics from you at the conclusion of this Global (if you have these).
Please post them HERE:
http://ggnbb.glu.com/showthread.php?169154-Should-We-Use-GOLD-or-DIAMONDS-for-UPGRADES
Here's a quick recap of what we need to collect:
Game Level
Tier Base Level
Weapons and Ratings
Diamond Cost for Upgrades (weapons and base)
Gold Cost for Upgrades (weapons and base)
Screen Shots are fine ...
Since player response to my request for stats has been all but overlooked, I'm trying to figure out a way to estimate the cost of upgrades for the lower level tiers and weapons, for example:
WEAPONS rated at 10.5, 11.5, 12.5 ... BASE TIERS rated at 10,11,12.
I think I can use a sliding scale, since GLU has been relatively consistent, but I need your input on this.
If I thought they would comply with my request, I'd go straight to the horse's mouth ... LMAO
Thanks !!!
13.5 is 492.54, 690.12, 936.59, 1230, and 1580, Total cost to upgrade: 19.7 M
14.5 is 892.60, 1250, 1700, 2230 and 2860, Total cost to upgrade: 35.73 M
I will see if I can't retrieve some older data.
#1 16880 RamsisIII
#10 12171 Cheat2015
#24 9108 Stork007
#30 8416 Ashygirl
#33 8221 Bradr752
Avg Vault size is 64.7 but Vault are currently close to 70.
TOTAL VP: 761
TOTAL AP: 8221
#OF PVPs: 336
FREE ENERGY: 138
OUT OF POCKET ENERGY: 198
TOTAL ENERGY: 336
DIAMONDS FROM PVP: 21.75 M
DIAMONDS FROM PRODUCTION: 1.7 M
TOTAL DIAMONDS: 23.45 m
TOTAL COST IN GOLD: 1320
COST OF GLOBAL PLAY: $41.25 (Using the 3200 Gold/$100 buy-in)
Note that since I received the 50 Gold Milestone at 4000 AP, my net cost is 1270 Gold which nets out at $39.69. Who says this is an expensive game?
I have done 22.6 M in weapons upgrades for this Global.
I Thank You Sir ... quick question, on Android we get 2,800 GOLD for $99.99 (3,500 monthly subscription). Are you referring to the subscription price? The reason I ask is it appears that gold prices vary by platform ... if true, that's ridiculous ... I can't help myself, again I must call GLU out on this ... SMH
3,200 (IOS) ... 2,800/3,500 (ANDROID) ... the numbers aren't even close ... What the hell?
I noticed that the Amazon $100 buy in was only 2800 as well. IOS gives 3200 Gold for $99.99, no subscription. All other buy ins are identical in both platforms.
Quick sidenote: Amazon sells game coins for 0.90 which are redeemable for $1.00 on CKS. Occasionally they put the coins of sale for 80 cents. It made the Amazon platform real cheap.
Yet another reason to pick up an iPad.
I get the impression that players are scratching their heads saying ... Huh? ... am I right?
Almost 400 views of our post and only one response ... what am I missing here?
I hope people are reading and adopting the strategy even if they don't post. Your ideas have made this game so much cheaper and so much more fun, it would be shame if gamers didn't adopt the strategy.
I think that Glu's various screw ups have driven a lot of middle level player away from the game (and the Forum). The latest version of the Silver League seems designed to alienate mid-level players.
That's for sure, Google's current leaderboard is 3rd generation as the leaders have abandoned ship. They promised a simple fix for the Silver League and no announcement was made, so who knows what to expect.
I know the feeling all to well ... I guess I wouldn't compete either not knowing if I will have a chance to complete the weapon or not. The sad thing is that GLU always screws around with the game during the update cycle, which falls on HEAVY Global Week ... that doesn't help their cause, it only magnifies the issue.