Hello. My Name is Victor Cortez. It is a pleasure to be an Eternity Warrior because one day I wish I can work with the developers themselves. I have several suggestions to improve Gameplay for better experience with your warrior as time goes along. Here is my small list of ideas (feel free to detail any that you like)
My very first idea was the remake of the Arena (Seen in EW1) optimized for EW2. Three arena areas, 10 waves, progression of enemies, three difficulties (Beginning Warrior, Standard Warrior, and Eternity Warrior)
-Along with the Arena, exclusive coin and gem (optional) purchasable weapons and armor. It was an amazing idea in EW1. The arena to me was that extra mode to drive my attention right back into the game if i got bored from onslaughts so this would be an amazing idea to bring to the game.
- The use of upgradeable Amulets
- The use of upgradable Capes
-An extension of the Skill Tree! I don't know what skills would be added but i know the price range of 100-200k coins per new skill. Our Warriors Max Potential. And if you want it? You have to earn it!
- 3D rotation for the warriors display at the main menu. Like in EW1, the rotation was available in the shop. For EW2, it can apply at the main menu.
-Improved Inventory Interface, with columns and rows that will make organization much more simpler to navigate in.
-The use of large 2 Handed Swords
-Expanded Combat and Warrior Movement System: this would be a drastic change to how the game looks. The attacks can be the same number of hits , no change with the amount of damage, but more fluent swings of the weapons in a flow if a combo is held. Hence movement expansion, our warrior is enraged to take out the demons once and for all. So why not add some bite into the fight? Bring out the real fighter within the Eternity Warrior.
-Since this game has blood, lets take it up a notch! Common demons can be ripped apart or thrown back with an increased rag-doll effect.
-For the bosses we encounter, i was thinking about a finisher (different for every boss) but then again, i want the finishers to be powerful and our warrior is prepared in time to fight the next boss. (Or the finisher(s) can apply to the last boss standing in the wave/floor)
-Environmental effects in combat. The floors or stairs can crack upon charges, slams, and or wherever the demons land if tossed back.
-How about a special bar for individual weapons? Like EW1, each weapon had a unique special. This special bar would apply 2 types or special attacks (for dual weapons and single weapons) the specials can be different if any newly released weapon has a legend behind it.
-Players have mentioned PvP. Im a fan but i believe it can be released in a later period. Maybe at 3.0+
-I would LOVE to see a Market! This tab can be located at the main menu under multiplayer. We can put our weapons for sale to other players. Each weapons and armor stats are unique in all ways possible! So why not share with the world what we have made for them in return for profiting in our hard work? I can definitely see this happening!
- Access to inventory in the lobby of a multiplayer game with GameCenter Friends and Strangers we connect to. Players can sell their useless items without having to disconnect from one another.
-Trading or Lending armor or weapons to our GameCenter Friends. Even some of our players need a hand when they feel absolutely stuck. The trades can be the extra push they've needed to continue on
-Last but Not least, we know more areas will be unlocked as well as increased Combat Cap. Lets have a new Area.. In the SKIES!!! This idea is still a Blurr to me but im putting it on the table before i lost the idea lmao!
--- I hope you have enjoyed reading this post as much as i have when i was typing it and you will see me a lot more..
Stay Strong Warriors! Remember to respond if you wish!
Lv70 - Grand Dragon Lord