I just wanted to point out that when a warrior blocks the warrior is still receiving 100% damage. The ability reads that is u hold the button down it should reduce incoming damage by 50%. The ability is not working as intended 100% of the time. This needs to be fixed ASAP so the warrior works as intended. That ability will parry and that functions works as intended.
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I believe I noticed that as well, I thought maybe I was doing something wrong. But I think you are right, it's bugged and not halving the damage like it ought.
There is no such thing as "0.5 seconds" rule. What you mean is probably "success parry" as describe in the parry skill. "Success parry" only apply to the first half of the parry skill. What they are talking is the second half of the parry skill, "hold button down, damage reduce by 50%".
I have notice it as well. I receive full damage instead of half damage, when I fail parry and still hold the parry button.
"This is to prevent people from abusing warrior. If the blocking works without a time limit, then all you need to do it block the whole match and attack when you want to. This was not how the game was designed, to close your eyes and beat the game, no. This would also be a problem if PvP was implemented, so if the skill didn't have a time limit then you can be sure there will never be a PvP in the game."
Why would the game makers make warrior so imbalanced? If I was to vote, I'd say get rid of the blocking thing completely so that PvP can come fair and square without one character being too strong than the other. If warriors can parry, and block when they fail to parry, then there's a major issue with the game. Besides, if you can't parry then you don't deserve to survive. Warrior is all about being able to time right.
If warrior's parry is the only thing he has, compare to teleport that freeze you and dodge that give u temporary invulnerable, warrior would be very weak.
If you talk about pvp, then just fake attack him.
This is parry weakness. If you make warrior press parry but don't land a hit on him, you can follow up with skill attack for damage when his parry became block. And when those happen, warrior would die so easily with out block to reduce damage.
It's not like teleport or dodge, sure those has cool down, but u can press it at anytime and it sure will take u out of those spot.
May need to pass this on to trading standards to see if there is anything funny going on here, possibly not but it me be good to get them involved anyway.
Thank you!
Nope! At lv 5 it said
Upon a successful parry, two energy wave are released dealing an additional 150% Attack damage each. Hold the skill button to block additional attack, ruducing incoming damage by 50%
"damage each. Hold the skill"
It's not in the same sentence. you parry and deal damage. you hold it then it just a block that reduce damage.
What are you talking about? Hold down the block the whole match? It is ment to give 50% reduction not 100%. 50% damge will still get you killed in 5-6 hits from the stronger bosses even if the skill worked as intended. The Topic starter is right, it is bugged, and if you had played EW2 the skill should as the description say make you able to hold the block button down and reduce the damage to 50% but that should drain mp and 50% is still alot to just stand there and take damage so not really anything overpowered.