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Defensive moves

Warrior: Parry that blocks ANY incoming damage, and send back waves that do damage, AWESOME!

Mage: freeze any enemy, and teleport away so you can lay waste to them? SWEET!

Monk: you can do a roll that still allows you to be hit, only goes half as far as mages teleport, and does zero damage. WHAT!?

Who was in charge of character balance and let this go by? Two chars have defensive skills that are extremely useful and prolong life, while the monks is TERRIBLE.

ITS OK! I have an idea! You know how your catkin boss does a back flip that causes damage and makes her untouchable? Why not increase the range of the flip and put that as the monks defensive ability? As of now it isn't fair, and with pvp on the horizon, it's needed.

And if moloch/ admin read this, just say something. Acknowledge the fact that you read something, it would be appreciated. Thanks glû!

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    UltraSceptileUltraSceptile Registered Users 1,969 Posts
    Monk doesn't need dodge to deal damage. He's already a pain in the a*s. In PvP, he can just run around and farm for critical orbs until he decides to use rage of vajra.
    UltraSceptile~Forums King.
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    WattyWatty Registered Users 25 Posts
    Farm orbs while the warrior can parry every attack or get froze by the mage? He does have to get basically on top of them compared to the other twos basic weapon range.
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    UltraSceptileUltraSceptile Registered Users 1,969 Posts
    Watty wrote: »
    Farm orbs while the warrior can parry every attack or get froze by the mage? He does have to get basically on top of them compared to the other twos basic weapon range.

    Try and parry monk's first skill, fist of 7 stars. Very hard. Only expert warriors can defeat monk in PvP.

    As for mage, she rapes monk.
    UltraSceptile~Forums King.
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    RentocRentoc Registered Users 286 Posts
    Try and parry monk's first skill, fist of 7 stars. Very hard. Only expert warriors can defeat monk in PvP.

    As for mage, she rapes monk.
    i do believe warriors parry basically makes him invulnerable long enough for his force waves to just push monk away. Hes gonna be fisting the hèll out of some empty air is what hes gonna be doing. Monk is just so scrèwed. Give him a **** defensive skill. All that speed running around dont mean shît when you still gotta get close to attack.
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    durc15durc15 Registered Users 124 Posts
    Rentoc wrote: »
    i do believe warriors parry basically makes him invulnerable long enough for his force waves to just push monk away. Hes gonna be fisting the hèll out of some empty air is what hes gonna be doing. Monk is just so scrèwed. Give him a **** defensive skill. All that speed running around dont mean shît when you still gotta get close to attack.

    Yup, warrior only needs to parry the first attack and he'll be invincible all through out the Fist attack and he'll dish out some damage towards the end of his slash if the Fist motion has ended.

    Monk really needs to get something better than just evade for a millisecond.
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    VoidBladerVoidBlader Registered Users 255 Posts
    durc15 wrote: »
    Yup, warrior only needs to parry the first attack and he'll be invincible all through out the Fist attack and he'll dish out some damage towards the end of his slash if the Fist motion has ended.

    Monk really needs to get something better than just evade for a millisecond.

    Monk Fist of 7 star don't have invincible frame, and Warrior parry deal alot more hit at close range not just 1 hit at the end.

    Also Monk Fist of 7 Star is not too fast for warrior player to react with parry. Rage of Vaj'Ra also easily noticeable, and even more noticeable when you see 3 orb just disappear. And even if warrior get hit, he still get auto parry.

    Plus
    Warrior Max Def is around 5000, when Monk attack is 3400. Even with Rage of Vaj'Ra or 3 orb, it will be hard to take him down.
    Monk Rage of Vaj'Ra is Fire base Element. With the tower of fire lotus, im sure most people already has fire resist ready.
    Monk skill attack need alot of MP. And parry and auto parry is free :D Use Rage of vaj'ra + get parry or auto parry = No damage at the cost of half MP.
    To get more MP, you need to attack with normal attack. And trading a basis attack with warrior could trigger Auto parry at any time.
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    UltraSceptileUltraSceptile Registered Users 1,969 Posts
    Rentoc wrote: »
    i do believe warriors parry basically makes him invulnerable long enough for his force waves to just push monk away. Hes gonna be fisting the hèll out of some empty air is what hes gonna be doing. Monk is just so scrèwed. Give him a **** defensive skill. All that speed running around dont mean shît when you still gotta get close to attack.

    Fair enough. Maybe monk will **** the opponent off into forfeiting.
    UltraSceptile~Forums King.
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    UltraSceptileUltraSceptile Registered Users 1,969 Posts
    VoidBlader wrote: »
    Monk Fist of 7 star don't have invincible frame, and Warrior parry deal alot more hit at close range not just 1 hit at the end.

    Also Monk Fist of 7 Star is not too fast for warrior player to react with parry. Rage of Vaj'Ra also easily noticeable, and even more noticeable when you see 3 orb just disappear. And even if warrior get hit, he still get auto parry.

    Plus
    Warrior Max Def is around 5000, when Monk attack is 3400. Even with Rage of Vaj'Ra or 3 orb, it will be hard to take him down.
    Monk Rage of Vaj'Ra is Fire base Element. With the tower of fire lotus, im sure most people already has fire resist ready.
    Monk skill attack need alot of MP. And parry and auto parry is free :D Use Rage of vaj'ra + get parry or auto parry = No damage at the cost of half MP.
    To get more MP, you need to attack with normal attack. And trading a basis attack with warrior could trigger Auto parry at any time.

    And that's why i saved monk for my last character to level up. But monk's best in game though.

    Fist of seven stars is pretty fast though. But automatic parry has a 15% chance of happening. Monk is screwed.
    UltraSceptile~Forums King.
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    WattyWatty Registered Users 25 Posts
    I'm glad we all agree that monk got shafted. Roll can't even auto activate lol they drew the short stick in every aspect of the defensive skill.
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    ber_man37ber_man37 Registered Users 19 Posts
    Fair enough. Maybe monk will **** the opponent off into forfeiting.

    LOL. That is a good tactic. Keep doing that and no one will ever fight the Monk. :)
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