I'm sure you've all encountered it where a level is a bit difficult for you, and you just want to grind it and defeat it. I'm at that position with Legendary Hellboy. I can defeat him, and have done so quite a few times. But there's always times where I make a mistake and die.
In the screen where it gives you the option to 'quit level' or 'use revive potion', I would love another one called 'replay level'. Obviously when you die and go back to Malkavir, you have no loot to sort out, and you have to wait for Malkavir to load, then go back to the level, click play, then wait for it to load again. This can be frustrating when you just want to play the level over and over again.
I would love to be able to just click 'replay level' if I die and avoid Malkavir altogether.
This would make so many players very happy indeed.
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Devs don't seem to understand that when the ratio of fun to monotony is out of whack people simply find something else.
I love this idea, but if they won't do that, why not just hold the camera to the last area you went to in the map. Moving it thousands of times to get to the same level is insanely time consuming, when you've already got to kill something 3,000 times to get a drop.
Exactly! It just makes things a little bit less stressful for us.
The same goes for many things, such as fusing runes. You might have 10 fuses to do, after every fuse it jumps up to the top of the inventory screen and with the slow scrolling (at least on android galaxy tablet) I have to scroll with my finger 6 times to go down a few items to get to the runes (even with 'other' selected in inventory).