A warrior and a monk and a mage with the same gear .. a warrior reaches 145 , mage 140 and a monk 125... its ridiculous. . Please BUFF MONK .. give him something better than a roll to evade attacks... or vastly buff his armor or give him evasion ( like 30 percent chance to avoid all attacks) ... or atleast give monk damage and a 3 second slow while rolling... a very good suggestion cause he is very under powered compared to his counterparts
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Frostbite cave normal mode is 2200 recommended GS yet I die around 50% of the time at end boss.
That's more because that dungeon is total ****, and glu wants us to sell our chairs and buy gems for better runes.. I have huge problems on legendary with 11k gs almost..
Ok. I never understood you guys fully before. I thought monk wasn't so bad.
Then i started using him. And the dodge works fine for me in normal and all the way up until legendary. I never really used him in endless.
Now, I have been able to kill Oni with purple lvl44 weapon with 25.8% lightning attack. Well, if by kill you mean i have to use one health potion each fight. Here's the problem: Monk dodge has practically no invulnerability. I mean, you turn invincible for like, literally a fraction of a second. And then theres the problem with the cooldown and immense range of the Oni General.
I don't really want the dodge to deal damage. Just increase the invulnerabililty, or just remove the cooldown.
Seriously. I really want those soulshredders.