All the Monk can run and the invisible attack, Mage have no way to find time to attack, they can dodge so easy, and the freeze suppose to help Mage attack, and now, how to fight with this speedy annoying character. With some attack, Mage also cant ice blink, all Mage skills got delay with some time once it has been attack.
Also, with all the normal attack from Mage is too low, thanks to Glu
Good Job Glu, you have totally miss up the Arena, may be now, this Arena is better for warrior and monk.
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Nerf dash and roll but take away energy ball and then let's play. Mage doesn't have to do anything, just put the ****ing energy ball and wait for kills. And yes, it happens all the ****ing time, when cowards do this **** - put energy ball and when it ends run around till cooldown.
But let's wrap our minds around something else. Last PvP tourney, i got my *** whooped by mage and monk.
This PvP tourney, I get my *** whooped by running monk, and chicken mages who like to use orb and lag their way out of my whirlwind.
The thing about mage's freeze is that it kills time. Warrior's passive auto-parry does a little damage. Mage's auto-ice-blink kills a couple of seconds and wastes my whirlwind, or dash, or blade barrage. It's ridiculous.
In my opinion, Glu needs to buff dash. Maybe make it a one hit move against an enemy that hasn't dealt damage for the last 30 seconds so I can rape monks that like to run.
Orb isn't overpowered, dash isn't overpowered, the effing monk and his roll is the skill that needs fixing.
Wrong. A well experienced warrior can quickly dash and maybe whirlwind up to a mage even before she has time to recover and then it's game.
As you have said, "A well experienced warrior" and it applies also to a mage and monk. A well experienced class will always win the game. I have played and tried pvp on all three class, and without BIAS, i see it as quite BALANCED.
> Monks and warrior have stationary skills, if they cant DASH or DODGE on mages BLINK, they will be a sitting dock waiting to be killed by ORBS or spam all skills while on freeze mode.
> I think they KEY is using the skill at the right time. Like PRO mages i have encountered, i can kill higher GS mage with my monk but there are times that lower GS Mage can kill me too. Same as warrior.
> when i use mage, it applies also, one false move on using my blink and i die. BUT if i do it on the right time, ENEMY DIE.
> I cant fully understand why everyone complain and find something to nerf so that their class will have an EDGE but well in fact, it depends on how and when you use your skills.
>Remember, RUNES, LAGS ETC... also a factor. But like almost 80% are doing, HACKING or mODDING is the KEY to win! *** right?
But then how exactly is this skill related? Then its just luck on who your opponent is.
IMO, they need to balance all classes. Everyone is equal. So every fight is fair.
Amen to you! You deserve a standing ovation. From now on glu admins, anytime someone complains about a class and its skills or demands change... Stamp this guys quote right on top of that crybaby shjt.
I whoop monk and warrior loafpinchers ALL DAY with my mage. A battle with another mage just makes me even better at timing with her skills. Once in a while a monk or warrior takes the floor and cleans it with my mage though. Talent, practice and wits are what make a good fighter.
Peace
Add luck on autoparry/autoblink
The amount of times I manage to stun a guy with monk then use fists or ulti and get it stopped by autodef is insane.
Also that's assuming I don't get the stun itself autoparried
I disagree. Mage has the slowest footspeed in the game. The floating energy ball gives her an expensive umbrella of protection to compensate.
If you want to keep things balanced and don't want the lightning ball then how about 0 countdown on defensive skill or huge 360 degree basic attack like Warrior
A 360 degree basic attack that somehow does not damage the opponent when they're right next to me....
Thing about mage and monk is that at least some of their skills are AOE. Warrior does not.
Perhaps you have only fought hacked mages who can put up multiple orbs at once. I've faced some really skilled warriors who could walk into the orb on purpose and parry every lightning bolt. Mana potions or not the mage would lose.
If everyone played fair with no lag and no running like a *****, warrior is the best.
Upgrade with full godly and it'll be fair.
I believe you are right. In the first weeks Mage was strong in part because every Mage player knows another class fairly well. Now that Warrior and Monk players have found the gaps in her game Mage is looking weak. Add to that the update-by-update re-balancing that GLU does and Mage is really weak.
So tell me again why almost whole rank 0 list are mages?
Mages crying that they are weak is like runners crying that they can't get 3 kills..
Dunno what version you play, but on ios I see in top 1-100 ranks all 0 star warriors and monks 5 times before I see a Mage. Lag or no lag force Mage to use freeze and warrior or monk can dash/tumble from it and have 2-3 seconds where Mage can't get away....
This. The few top players I ran into were all monks..