Now tell me where is the fckin balance , war and monk can stun and mage can't , warrior has a one hit kill skill( dash,ww ) and monk has a combo kill , mage is supposed to have to most att dmg even tho her att doesn't even hurt , u nerfed ice blink , i tell u what why the fck laser can be parried , dodged and even blink out when it already hit , laser supposed to be mage strongest weapon not most useless weapon , make the laser stun enemies upon hit and then he will kill them even with full hp give mage an adv like other chars so that on a succesfull laser hit u can kill enemy just like war with his 1 dash kill an monk with his combo kill
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Notice I did not say "warrior can stun unless his opponent lags."
Man, and to think everyone was so hyped up for this except for me!
Blade barrage stuns but since the blade is so thin, lag * it a lot.
And minus your lag complaint warrior is just stupidly overpowered now, stun with barrage, trap with whirlwind, can parry every single ****ing thing, even a monk roll that isnt even a **** attack, can one shot using dash that has a minimal cooldown, and god forbid you get a warrior down to less than 20% health, he sneezes and you just fall over dead. Now having said all this why dont i only use warrior for pvp? Because i dont ****ing want to, his playstyle bores me. Just put the **** balancing back the way it was or nerf the living **** of warrior.
I don't have great connection. But at least it's okay and get's me by.
I'm talking about all those mages from Asia. They lag the hell out of you.
Yeah, I just one shotted a monk two seconds after he got back up. Now I know why you guys run around so much.