Over the course of the last five years, Racing Rivals has grown into one of the most hardcore racing games in the world. This loyal community has spent countless hours competing in millions of races in “winner take all” fashion – all in the name of Turf Wars and pink slips.

However, all good things must come to an end… After spending time evaluating Rivals and its future – we’ve decided that it’s time to move on. Simply put, the revenue generated from Racing Rivals unfortunately no longer covers the cost of operations. This was not an easy decision to make.

On March 31st, 2019 – Rivals will be racing off into the sunset, and will be permanently shut down. Current players have until this date to utilize any accumulated virtual currency. We’ll be offering some massive reductions in the cost of crates, installs and repairs in addition to a reduction on timers as you race your way into the history books. Effective immediately, no new in-app purchases will be permitted.

In closing, a resounding and sincere THANK YOU to our extremely driven fans for your loyalty and dedication over the years – we hope you’ve enjoyed playing Racing Rivals as much as we’ve enjoyed creating it.

Tuning?

BigT11BBigT11B Registered Users 1 Posts
First, I just wanted to say your game is AWESOME! It's the phone equivalent to need for speed underground. My suggestion is in regards to tuning. Yes we get to buy and pick parts. But what if we could adjust our EFI, transmission shift points, turbo timing, suspension stiffness, etc. Let us put our cars on a dyno, and play with the graphs. That would make this game even more Uber awesome. Thanks again.

Comments

  • mkreinermkreiner Registered Users 60 Posts
    Turbo timing?
  • BIG DADDY 88BIG DADDY 88 Registered Users 217 Posts
    We already have a dyno
  • ahin1984ahin1984 Registered Users 249 Posts
    tuning track and gear ratio adjustments would be nice
  • SKYNYRD91SKYNYRD91 Registered Users 6 Posts
    Not sure where I should ask this but this subject is closest I have found to my question. Question is, 1). Think I know the basics of hp n tq graphs, shift point on graph, BUT are the markings on ( all) graphs have THE same value? Love the game but not knowing what the values are is irritating the crap outta me. Someone please help....
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