If you have proceeded late in the game, you probably don't need money as much as you need crystals, especially rubies and shooting stars.
I suggest that mines can give crystals instead of just gold. This can be done in several ways or even a combination of them. Some suggested methods:
1. Convert some of the higher level mines to give amber, amethyst, emerald, ruby and shooting star exclusively. The higher the mine level, the better grade of crystal.
2. All of the mines give gold but occasionally, say 20-30% of the time, instead of gold, you get one random gem. The higher the mine level, the better the chances of a high grade gem.
3. Mines give gold when their cooldown meters reach zero. Why not implement that whenever a cooldown meter goes to zero, another cooldown is started and the reward is upgraded to a single gem instead. That way, if you want gems, its a tradeoff by getting less gold.
4. Have the new mine in south lerona reward in a random number of gems, with a random grade given each time.
0
Comments