What if you were missing a piece fore a set of armor and somebody else had it and you have a piece they need to complete a set this is where trading comes you basically you click on the user and see what he has then trade and see if he accepts. In the auction house people basically sell their items for xplodium or war bucks.
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The recipient of the offer gets a notice saying they have an offer. They go to their collection and find a mark next to the armor piece or mod that someone else wants. They touch the mark and the details of the trade come up, along with the options to accept or decline.
An auction system, on the other-hand, would be much more difficult to implement. At least ... an auction system like that in WOW would be very complicated. Even a basic trading system would take Glu a long while to implement judging by the problems they are having with 1.2.2 and the time it's taking for them to provide a fix for this problematic update.
Edit: The trading system I am thinking of here is a simple 1 for 1 trade. That is, one player offers Badlands pants for say Crimson Shinobi mask. The recipient has the chance to accept or decline. If they decline, they can always then make another offer. I'm not thinking of system where players can offer 5 pieces of B armor for 1 piece of X armor or other such complicated trading methods.
I really would like to see these features . Hope this can be worked on and brought into the game