I'm talking about the players with level 200+ health, all of their allies upgraded to max with max level lethargy. I've dealt with way too many of these hackers around 3k defense rating and it usually amounts to me dropping a Friendship Warrior charm and several sushi plates to keep my artifacts from getting stolen.
Please do something -- ANYTHING -- about this. My apologies if this was posted in the wrong section.
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all my things were done legit too
also not sure if its my paranoia when i manage to get the 2/5 artifacts, i get attacked by stronger players with 2 mins apart from each defending artificats, i think they are just the bots attacking me
Anyone out there uses a samurai to attack and defend on multiplayer? I think samurai is the worse to use for multiplayer
I do use Samurai for multiplayer and defending as you can upgrade his health with coins the most before having to use real money to do so. For example, you can upgrade Samurai to level 11 health which grants you 2756 health and then after that you have to spend 5 glu credits to keep upgrading. Whereas with Ronin you can upgrade with coins until level 4 giving you 700 health, and for Kunoichi you can upgrade with coins until level 4 giving you 175 health.
I hope I have got my information correct here because it seems that a lot of people do not like using Samurai, which I always seem to not understand. Maybe I'm missing something? Granted he does not have the greatest abilities things (whatever you call them).
I would like to hear you opinion on why you prefer not to use him?
you either get some one fast or someone strong, and i dont think samurai has any abilities that effects characters...the kunoichi has a stun ability.. throw in flash bomb, hack and slash a lil bit then throw in lathargy and flash bomb again
use to play the ronin but experience a strong sorceress.. couldnt do squat cause of her push back ability.. so have change to the kunoichi instead.. as for playing samurai, never have cause just dont like anything about him
I agree with you that his abilities aren't the best, but for me I can overlook that because of how much more health he has than Kunoichi. I suppose having more health is a part of my play style as I normally take a lot of damage from enemies. I have got used to having more health now so when I go back to Kunoichi I pretty much die instantly as I run straight in with no regard to my health, but that's just me being stupid I will sometimes use Ronin though if I feel like it as he does have a bit more health and has okay abilities.
I did spend £24 and use glu credit bonuses from Gun Bros and Eternity Warriors 2.
Judging by the level i know my kunoichi will breeze thru
I like the kunoichi because she moves very fast and does a lot of damage with her attacks. True she doesn't have much health so you need to have troops in front to act as a meat sheild when fighting archers. I see a lot of people like the ronin in multiplayer. However the ronin costs a huge amount of gems to upgrade so I didn't invest too heavily in him. Also I don't know how people stop the lanterns from detroying their gate since the ronin moves too slow to retreat when they run by. At early levels it is easy to kill them, but when you've gone a few hundred levels those lanterns have too much health to kill quickly and one lantern can do enough damage to take out your gate by itself. The one thing I hate about the ronin is that I often miss picking up gems or a present because it will disappear before I can get to it.
And currently 24th with 1,469 Multiplayer victories.
The only opponent I have difficulty with is a Ronin with highly powerful armor and Divine Wind /Thunderstrike that can kill Assassin/Farmers with a single hit. Those guys are unbeatable. I once used 40+ teas and 80+ sushi plus a Peace Charm in a single wave - still couldn't do it.
I don't have much trouble defeating high level ronin with reflective armor, but they are the toughest to fight in multiplayer and it takes much longer to kill them since I have to summon a lot of spear horsemen. If you are having difficulty, then you must change your strategy or avoid that type of opponent. Using assassins and farmers is a bad strategy to use against an opponent that has a maxed out rocky t'man or a ronin that has developed divine wind or thunder strike. The easiest way to defeat a high level ronin with reflective armor is to make the spear horseman and possibly the horse master your only allies then use flash bomb, summon allies and lethargy and let your horsemen hack away until he's dead. I take out level 200+ ronin often in 2 minutes or less and I do it without using any charms, sushi or tea. Since you use the samurai you can modify this basic strategy and add your heroic mount and replace the flash bomb with a skill that does a lot of damage like the explosive cart or troop trample. Summon tornado won't work very well since it doesn't do enough damage.
Anyways, the T'Man is only challenge if I'm the one defending the gate. If I'm attacking - no problem.
For the Ronin, I have both the level 11 Spear Horseman and the Golden Champion of the Spear Horseman. No good. As the 40+ tea should suggest, I tried to to summon high value units. Still no good.
It's not just the life-level of the Ronin, it's mainly the divine wind/thunderstrike that made this guy unbeatable. I've killed very high level Ronin who didn't have such strong abilities.
I'm using an Apple device and have to clear any multiplayer level in 3 minutes or fail. Do you have this time limit because I don't see how you could use that much tea and sushi in 3 minutes?
When my Samurai is frozen by a flash bomb, I am still able to use the skills. Android is also 3 minutes on ATTACK.
But when you're defending, there's no time limit.
I often wait till I have 1300+ souls saved up in my soul jar so I can complete an entire collection that costs 1500 souls in 10-20 minutes so there is little risk of having to defend my artifact. I usually try to find guys with defense ratings of 5000-8000 so it costs me less souls to attack and I don't have much difficulty beating anyone. I'd love to be able to attack players with 10,000+ defense ratings so I could be challenged and get even better drops, but the only time I get to fight someone with that high of a defense rating is when I'm defending an artifact. I don't win every time, but I don't lose very often. I might lose to opponents that have a supercharged skill like a level 50+ exploding cart or some other skill that can instantly kill me or if I get careless and try to rush in against an opponent that can deal out more damage than my kunoichi and I get stunned by the warding bell.
You have to wonder how they find it challenging when they are in almost god mode hey. I agree.... Glu should find a patch to weed these people out and lock them out altogether.
If you get beyond wave 500, you'll notice that even level 11 golden allies get mowed down by the zombies because the zombies get progressively stronger for every wave you complete.