hello guys, anyone can explain to me how i can beat a weekend mission boss that kill me with one hit
he hits about 850-1050 and my tank has 960 hp .. and the hit cant be avoided ....
i got 2 pieces of armor that give me 80 more hp .. but even if i wearing all HP + gear ... he still dying in one shot
i guess i need more armor my tank got 643, but its not seen to be that effected .. cause my healer got 380 and get almost the same hit as the tank
so if is armor matter .. i only be able to deafeat him with 500+ armor ...
OR find a way to get my HP high ... HOW IT GET MORE HP ? its not the lvl ... maybe group level ?
so help plz!
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http://ggnbb.glu.com/showthread.php?50679-Item-Guide&p=85562#post85562
Runic Item Guide here:
http://ggnbb.glu.com/showthread.php?47298-Guide-to-new-Runic-items
DPH, Hero & Party level Guide
http://ggnbb.glu.com/showthread.php?53269-DPS-Hero-amp-Party-level-Guide
Runic item capabilities List ( By rewand )
https://docs.google.com/spreadsheet/ccc?key=0Aon0kRu72Uj7dEtVUWVRQ0Nsd2FteUJqYUlrVkN1V0E&usp=sharing
If your DPS gear is good enough it's a waste to try to actually tank hits on weekend bosses; I don't even bring a healer anymore and they tend to die in under 10 seconds because I can bring 4 DPS classes (Rog with ice axe makes a fun tank for some fights).
a) get your HP up to the point where you don't die
b) don't get hit.
Option B is usually the easiest. The tricky part is getting the monster to go after your tank without hitting your tank.
a) position your tank close to where the monster will start looking for targets and hope for the best
b) attack with a ranged unit, kite with that unit until you can hit and run with the tank
c) have the tank use a skill like Felmor's taunt or Nargal's dark attraction
After that keep kiting your tank and when it's safe, switch to a ranged unit to unload spells/abilities as needed. Also remember that some monsters do directional AOE damage. Keeping him facing the right direction can help and you control this by where you kite...
its impossible to me cause it was the 4º boss .. a caster one .. the hit cant be avoided... the magic bolt follow even when you try to run
1. Freeze/stun/gas or otherwise incapacitate him before blowing him to oblivion. Ice arrow(s) are the best since it lasts longest but combination stun attacks timed 3-6 seconds apart from Tiberius, Brenna, Thia and Zdar could work as well.
2. Come back when you have better defense/HP/armor.
btw, i got the stun item as a normal event mission reward (the mini-rewards where you usually get runes and runeshards).
The demon stones are clearly best for ranged units. If the monster runs around crazy a ranged unit can still hit them. A tank is left chasing...