I am wondering why this APP becomes slow when there are too many inactives and I think I find some clues after several testing. There must be a leakage in this APP related to the player's avatar and UNITY3D.
One of the crash log is as the following picture. You can see that this APP is loading every player's avatar in a for loop. It allocates some local references in a loop but the programmer forgets to free them in the same loop.
I don't think JAVA's garbage collection will do it for you so you have to free your local reference by yourself.
GLU, please do something about it. .
Please also note that eating too much memory will cause this application become very very slow even this application doesn't crash.
Comments
I would like an option to turn off avatars in the short term if they can't put a proper fix in within a short timeframe.
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Sorry for that. It seems that your team can reproduce it. That is great news!!
Ah.. Thank you. I can start the game but I lost most of great pitchers who were in my inactive list.
Is it possible to restore below five pitchers back?
Johnny Cueto
Masahiro Tanaka
Jose Fernadez
Dellin Betances
Ken Giles
If you already have one, just update the existing one.
Thanks.
Edit: I was informed that they have already located your ticket and will address this for you.
Thanks
We are going to close this thread now that everyone is fixed and the issue is already in good hands on the team side. thanks again for bringing this to our attention.