First of all, to all of you who are enjoying the game and find it to be a lot of fun, I give you a tip of the cap. If you have found ways to be successful at this game and have good strategies to keep the game enjoyable, it would seem that I could learn a lot from you.
But today, I officially stopped playing the game because the experience became frustrating, and the chances of winning games was becoming more of a chore, and the game was no longer fun, so I invoked the line from the movie "WarGames" where the best winning move was not to play anymore.
The problems really were in season mode. I was playing in the latter stages of season mode with around 28 to 36 games to be played, and discovered that the game (computer) was responding in a way that was generating a large quantity of unexplainable losses, but I attribute this to the computer programming (however it's done, I'm not a programmer), and the fact the computer has no emotions. It does what it does, and it is programmed to essentially beat you, and will calculate ways to accomplish that goal, many of them invisible. I had prior knowledge of this when first playing the game, but as things have gone on, a number of frustrating and unexplainable outcomes has soured my attitude about the game strongly.
Example 1: My team was up against the simulated New York Yankees. Down 6 to 5 in the 8th inning, my team got a grand slam in the bottom of the 8th to go ahead 9-6, (thanks to "Albert Pujols" who was a prime player with a 146 rating, and thanks to two offensive boosts). In a real baseball game with emotions involved, that is often demoralizing to the team that gave up the grand slam, although I understand major league players are pros and are able to check their emotions in many situations, save getting beaned or getting a questionable strike 3 call. But my opponent was the computer, an emotionless device with advanced calculating abilities, and my best reliever (closer) got rocked for 4 runs, and we ended up losing 10-9, getting no offense in the bottom of the 9th.
Example 2: The second game against the simulated Yankees involved our ace pitcher, and we got the lead 3-2 with the ace going eight innings along with two energy drinks (which an ace should do). We ended up getting four runs in the bottom of the 8th and went ahead 7-2. In the usual game of Major League Baseball, the closer would come in and slam the door with relative ease (in most situations). But the computer essentially exacted its "revenge" in the top of the 9th with my closer and tied the game 7-7, with the closer giving up five runs without explanation. In real life, real closers rarely give up five runs in a closing situation in the late innings. Real pitchers may fall apart from time to time in tight situations, but this outcome finally made me say: "This isn't right" here. In the bottom of the ninth, we got the winning run on second, but despite my best player with a 146 rating and two boosts, he struck out to end the inning on a questionable pitch. With that, the last straw had been reached, because I was convinced that no matter what reliever I chose in the next inning, the opposing team would go ahead, we would have no offense during our last bats, and we would lose.
It should be mentioned that my team did play the Angels, Orioles, and Red Sox prior to this Yankees series, and the Angels and Orioles had team strength similar to mine, while the Red Sox and Yankees had stronger ratings. Indeed, I've won games where I've been the weaker team and lost as the stronger team, but in the course of these 16 games, we could only manage 4 wins. If there was a winning outcome, it was most often a one run and two run victory at most, and my starting pitchers were pulled early in the 4th and 5th inning. Many of the losing outcomes were mixed: Often times, the opposing team got five to six runs in the first inning and we were automatically toast, but more often than not, if my team was ahead going into the 8th and 9th inning, the computer always found a way to tie the score or pull ahead, and my offense would be stifled in those late innings with little chance of a comeback. It's like the computer could read my mind and knew what I was thinking and/or anticipated my next moves.
I cannot explain all of these outcomes and cannot offer definitive proof of the inner workings of the technology, but for another example. I cannot explain why my team lost the playoff game to reach Advanced level five times in a row (the sixth try was a win, 4-3), but I reached the Semi-Pro game on the first try in a blowout, 15-3. I am certain team strength is a factor in wins and losses, and I can accept that up to a point. But when you start losing games for unexplainable reasons, especially when you've spent time and money and energy to improve your team and maximize the playing experience, the frustration factor kicks in big time and you have to start asking: "Is this worth it?" I say definitively: "No, it's not."
Incidentally: I did register a complaint with Glu over the game and my main line of argument was that the pitchers were at a significant disadvantage and deserved to get a boost as the hitters did. I did get a polite and comprehensive response and it was mentioned that they would look into it, but nothing has been done in the past month or two. In short, I never have any real confidence that the pitcher I send out will truly "pitch well" as a real major leaguer would, and on many occasions, if I'm up in a game by a large margin, I've had moments where the opposing team scores 10 to 11 runs in one inning, and we ultimately lose. Or, if my team suddenly comes up with a grand slam or has a particularly good inning, the computer always has an answer to ensure defeat. Although I have heard the argument: "Suck it up! That's baseball! It's just a game!", I can only accept that outcome up to a point.
In conclusion: If you have the time and the patience to put up with a lot in this game and have found ways to make the experience a positive one, I give you much credit, and perhaps I could learn something from you. However, I must conclude that I haven't the time or patience to continually have an emotionless computer smack my team to shreds at random with no logical explanation, and I can use my time and energy for more positive endeavors (like spending time with my family) instead of being glued to a computer screen.
Thank you for your time in reading this, and it is my intention to not recommend the game to other users if asked.
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Comments
Season Mode is the biggest new mode in the game, and because it's new, it's still finding its purpose. In addition to the market research the team did, surveys were sent to players of varying levels to see what they wanted out of it.
I personally would've preferred a season where I used an actual MLB team rather than my own, but that opinion lost. Anyway, remember that Pennants make your team better. If you restart your season or end the season and go into another, you keep your team as beefed up as they are. The early part of the season should remain easy, making it easier to continue build your pennant count and continue to make your team better until you go all the way.
Coming from the console gaming industry, I've always thought in-app purchases were about doing things quickly, and it's even more of a case in the mobile industry. It's definitely more aggressive, but that comes with the territory.
Click on the icon on the far left with the arrow pointing down. After that click new message in the top right