So for today’s woh they made it easier with they should do anyways, I have no clue why glu employers are so greedy. They make the bonus player for woh a guy with 2 CvC skills? How does that make sense?! And on top of it take away the woh box. Even though it’s dam near impossible to pull the ATG that’s in the box or even a legend at that it gives players like me something to play for. Once your team is a strong as mine is or once anyone’s team gets to a certain place you have to get 500+ 515+ players for someone new to make your team. So glu makes it easier but takes away anything good. I was spending anwere from $300-$600 during monday-Thursday and around $1,000 on the weekend. I have not spend $1 since last Thursday 2/7/19 and I won’t until glu learns how to respect there players. There a joke. And if they want to continue to make millions they need to hire real help or actually even better work with 20 vip players and actually listen and figure it out. Glu has lost so much money with tsb18 it’s unreal.
3
Comments
Now, what I did find is that Kluber threw more fastballs that curve/sliders as in the past. However, I grounded out and popped out on more fastballs than I ever have before.
I am gold level 6 & today I used Legend Hank Aaron:
maxed gold level 10 - overall 310
vs left handed pitchers - skill level:11/20 (didn't matter today)
runners in scoring position - skill level: 8/20 (didn't matter today) and I lost to Kluber 3 times.
I was able to get to Kluber again but this time I used Unstoppable Legend Phil Rizzuto:
maxed gold level 10 - overall 307
vs left handed pitchers - skill level - 11/20 (didn't matter today)
blowout - skill level - 11/20 (boost applied)
I was able to beat Kluber after 4 unsuccessful tries. I was able to get to Kluber again & failed 9 times. How was I able to beat him once but failed again 9 straight times? Again, Kluber threw more fastballs than usual but the result was a lot of ground outs to the 1st baseman & easy pop outs. The unhittable curve/slider was still in effect but wasn't thrown as often. It seems that the fastball replaced some of those curve/sliders but the result was the same.
I also spent 80 gold for the +20% hitting and power every time.
Again, I don't fell that Glu reduced the difficulty at all in today's event! I don't want the event to be non-competitive but no one wants it to be impossible! Continue making adjusts Glu.
If you get some players who actually play everyday instead of developers in your office working out the "kinks", we could suggest better improvements. Not that the developers aren't any good but ones who spend money on the game & play everyday will be in a better position to evaluate the game play.
We all have crazy good teams now, who ever thought of this debacle cost you a ton of revenue.
I honestly don’t have a reason to play your game anymore. You guys should gift me an atg for this crap....