Because the failure rate is so high, why not make it free. Then give a percentage increase in success for paying gold, and guaranteed success for gems. Should keep more people happy.
Should you not fix bugs first, see if they work and then release new content. How on earth will know if bugs have been fixed if it turns out new content and same bugs. Please don't tell us that testing before release will let know if bugs have been …
Any chance of letting us know the gs level of the new area and the level of the possible drops? Or are we fighting a new area for no real improvement in our gear?
Ok we are running out of bag space getting the new runes, and we have just upgraded our gear to give us a boost in the new tower. Now we have to change the runes on what we have or go through everything again trying to get new gear, but our bag spac…
Any bug fix patch is most likely gonna be in two weeks time, their plans to update every two weeks cannot be content based that would be stupid. This has been first content update in a while and look at the trouble it caused, can you imagine this so…
As a player that has only a couple of times a day to play, the 10 token entry would be better for me. 4 runs in one go would be a great help, good for me to split between the 2 towers or characters. At the speed people claim to be leaving this game …
As good as this sounds, telling everyone from the start would make all the rest pointless, they want us to try out different options. Some people will always find that they play better with a set up of their own making.
Reducing the cost of tickets back down to 10 would nice, those with limited time can do more runs in the time they have. Plus the all day players will still get loads of runs so everyone is happy.
Nothing will change however many people complain, they don't care if its too hard for some people. If people said it was to easy they would drop everything and change it straight away, as the did when tower was first introduced.
To add insult to injury the game now suffers from graphic glitches, people in town flashing all the time. When this and the slow sales problem right, maybe you could change some of the multitude of niggles that are upsetting people. Then Moloch the …
The slow selling will be just a bug, as for everything else it is for making money for Glu. Two different towers but the same amount of tokens means you have to be very selective or BUY GEMS. New runes fill you inventory so get more space by BUYING …
Well on average I could make it to 114 pre patch. Moloch said this patch would make it easier to get further, but sadly he was wrong. It is now harder in the long run. Gear now has to be upgraded with runes, and the correct runes at that, to even ac…
So basically we now need a weapon and armour to suit certain mob types, nice. Getting high enough level gear to match what we have will take longer to get because the mobs that drop them have been made harder. Plus where the hell we meant to put all…
To achieve the same level of game play I had before the patch I know have to upgrade all my armour and weapon. As we only have the same amount of tokens to do 2 towers, and the fact that if you use a rune of to low a level you have to use gems to re…
Tower tokens ruin the game for me, only get couple of goes a day to do tower. Plus the fact you now need to socket your gear to get it to the sort of stage it was pre patch makes it almost pointless for any one with little time to play. Again benefi…
Looks nice, shame about the fact towers still need ship tokens, just don't have the time to do them often. Gonna take forever to achieve anything hackers gonna love it tho. Quests only clear if done from quest list so missed out on rewards. Just a f…
All looking and sounding good, one question tho. Will have easier access to towers? If not then people such as myself, with limited time, are again gonna left struggling to get the new items we need. One or two goes in the towers a day and the possi…
Hmm maybe drop it to 113-115, but keep the rest the same. Help give some of us a fighting chance to start progressing. I die on a regular basis around 114 and only vary rarely get to 115. Even if they make the droprate on 113 a bit harder, knowing I…
Have tried on a daily basis for over a month. I try different gear combinations, different skill combinations and anything people suggest, but still get no further than 115. Only on vary rare occasions have I seen a purple or gold, even then they ha…
Cannot help but think the patch will be in their favour, why else give out sweeteners lol.
Tbh I think patch will be to address many problems that feature on a regular basis on the forums, but not the requests for higher level drops or anything tha…
As legendary hellboy is gs 7000, any extra boss should be about 10k. Anything higher would be only any good for those reaching high floors in endless on a regular basis. As most of are not, a 10k boss would be a good stepping stone. Possibly followe…