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galdon

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  • There are actually two 'defending' battles. One is done instantly with an AI controlling you. That fight spawns the defensive boss. Then, if they win, they get your artifact, but if you click defend within the time limit, you get to fight a defensive battle against their attacking AI to get the artifact back. As for…
  • once you are able to; daily challenges are like that. As far as I can tell they don't get any harder each time but have a pretty large amount of drops, while all the normal waves get harder every time you beat them.
    in Farmwave Comment by galdon May 2013
  • Certain other glu games are MUCH more generous with drops than SvZ is. Though I don't know about gems; when I played on an iPad it seemed like gems didn't transfer between games, but I'm usually on an android and it does transfer between games. I generally play Lil' Kingdom to build up credits to buy upgrades. (I haven't…
  • Got OHKO'd just now as my Ronin with 45% damage resistance and over 2k HP by some Kunoichi. This game is just not even worth playing as broken as it is.
  • https://www.facebook.com/galdon.gameslayer?ref=tn_tnmn Looking for people to join up with as well.
  • Same problem here, ashwin, the game apparently updated without even asking me (serious problem, btw, my data plan is limited and if this game is going to just use up my data whenever it feels like it I will be forced to delete it.) I can tell because the title screen changed, but the play button is blank and wont work now.…
    in Update Comment by galdon April 2013
  • In both games you can only select a wave after you have completed the game. I'm not sure why they went with that choice, but I assume it's something to prevent grinding on easier waves.
  • finally did beat it; I had to grind glu coins for days in lil kingdom to buy upgrades for her. feel sorry for iOS users, learned from my brother that gems aren't linked between games on iPhones.
  • Careful about focusing on just one hero, the game seems to have this habit of forcing you to use a specific hero in various missions. The Ronin started off as a powerhouse, but now he's gotten to the point where I can't find a viable use for him. He takes damage too fast to tank the frontline, has no ranged attack to kite…
  • Did they change the wave requirement for troop trample in a patch? I don't have troop trample unlocked yet. That would certainly have been useful for clearing out some of the enemies.
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