A good thing would be to give monk 1.5 seconds of invulnerability after rolling and 100% attack speed during this duration. Since, you know, he's supposed to be nimble and stuff.
Knowing glu, they WILL reduce the "2 reagents every 3 runs" to "2 reagents every 100 runs". It's our job as normal human beings to tell them to stop being politicians and start acting like developers.
Thank you Glu for the fixes. However, you didn't mention anything about the drop-rates on normal gear on the upcoming content section. Did you guys forget about it or was it an intentional change?
Just because you got lucky one or twice doesn't mean you witnessed "change". I've said this in another thread and I'll say it here again: in order to get any conclusive results on this "change" you'd have to do the same thing (i.e:kill lhb, do tower…
The thing is, he is not ALLOWED to answer. His contract doesn't let him to. This is the case with 99% of the publishers. Gluadmin is just a publisher, not a dev.
IIF should be removed. Now, why am I saying such blasphemy? Well, from what I've noticed the developers balance the drop rates around 450% IIF which happens to be max IIF attainable by end-game people only. It is arguable whether or not IIF actually…