Over the course of the last five years, Racing Rivals has grown into one of the most hardcore racing games in the world. This loyal community has spent countless hours competing in millions of races in “winner take all” fashion – all in the name of Turf Wars and pink slips.

However, all good things must come to an end… After spending time evaluating Rivals and its future – we’ve decided that it’s time to move on. Simply put, the revenue generated from Racing Rivals unfortunately no longer covers the cost of operations. This was not an easy decision to make.

On March 31st, 2019 – Rivals will be racing off into the sunset, and will be permanently shut down. Current players have until this date to utilize any accumulated virtual currency. We’ll be offering some massive reductions in the cost of crates, installs and repairs in addition to a reduction on timers as you race your way into the history books. Effective immediately, no new in-app purchases will be permitted.

In closing, a resounding and sincere THANK YOU to our extremely driven fans for your loyalty and dedication over the years – we hope you’ve enjoyed playing Racing Rivals as much as we’ve enjoyed creating it.
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Engine Damage

xWillieexWilliee Registered Users 12 Posts
Hey guys, tried searching without results. I got a doubt on engine damage.

I've noticed that let's say I grab a new car, install a couple parts that reduce engine damage, lets say a total of -10.0 engine damage summed up. After that I go and buy a part that does 1.5 engine damage and install it, and the car now gets 1.5 engine damage. Aren't I suppose to still have no engine damage(-8.5 in theory)? Or should I install the part that does engine damage first? Please explain this to me, maybe there is a proper procedure which I'm not following.

Thanks.

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    NSXNSX Registered Users 42 Posts
    Good observation.
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    THEEconnorwalkerTHEEconnorwalker Registered Users 2 Posts
    My car had 100 damage and then I exited the game and came back and it had 800!!! Like wtf?
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    xWillieexWilliee Registered Users 12 Posts
    I'm talking more about stress per race. If I put one part that give +1.5 stress and one that gives -1.5 then I should have zero stress per race, instead I get 1.5 like I didint have a part that had -1.5 stress per race.
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    line slammed 84line slammed 84 Registered Users 459 Posts
    It actually those not apply the nrgative stress i notice even if u put stress n then put a part that has a negative stress. It dont apply.
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    Mud DiggerMud Digger Registered Users 1,928 Posts
    Yea or used to be that way, you could tune your car for zero stress and still be upgraded, but after the last update I believe it was, this stopped. Forgot all about it actually.
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