Over the course of the last five years, Racing Rivals has grown into one of the most hardcore racing games in the world. This loyal community has spent countless hours competing in millions of races in “winner take all” fashion – all in the name of Turf Wars and pink slips.

However, all good things must come to an end… After spending time evaluating Rivals and its future – we’ve decided that it’s time to move on. Simply put, the revenue generated from Racing Rivals unfortunately no longer covers the cost of operations. This was not an easy decision to make.

On March 31st, 2019 – Rivals will be racing off into the sunset, and will be permanently shut down. Current players have until this date to utilize any accumulated virtual currency. We’ll be offering some massive reductions in the cost of crates, installs and repairs in addition to a reduction on timers as you race your way into the history books. Effective immediately, no new in-app purchases will be permitted.

In closing, a resounding and sincere THANK YOU to our extremely driven fans for your loyalty and dedication over the years – we hope you’ve enjoyed playing Racing Rivals as much as we’ve enjoyed creating it.
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BootyshockaBootyshocka Registered Users 75 Posts
I don't know what kind of internal testing is done before you release an update. Looking at this latest update it doesn't look like you looked much into it. I wouldn't think you would release an update like this unless everything gameplay wise worked just like it find before. It seems like y'all said, "release it we will fix it later." I know every bug can't be caught but these aren't bugs, they are obvious changes in the way the app plays.

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    Austinoliver23Austinoliver23 Registered Users 30 Posts
    I'm thinking the same man. The main reason I thought that cause right after a race, I saw the google+ button.... That button doesn't do anything on iOS?! Definitely copied and pasted from the android platform.
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