Over the course of the last five years, Racing Rivals has grown into one of the most hardcore racing games in the world. This loyal community has spent countless hours competing in millions of races in “winner take all” fashion – all in the name of Turf Wars and pink slips.

However, all good things must come to an end… After spending time evaluating Rivals and its future – we’ve decided that it’s time to move on. Simply put, the revenue generated from Racing Rivals unfortunately no longer covers the cost of operations. This was not an easy decision to make.

On March 31st, 2019 – Rivals will be racing off into the sunset, and will be permanently shut down. Current players have until this date to utilize any accumulated virtual currency. We’ll be offering some massive reductions in the cost of crates, installs and repairs in addition to a reduction on timers as you race your way into the history books. Effective immediately, no new in-app purchases will be permitted.

In closing, a resounding and sincere THANK YOU to our extremely driven fans for your loyalty and dedication over the years – we hope you’ve enjoyed playing Racing Rivals as much as we’ve enjoyed creating it.
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Admins!

JamesGJamesG Registered Users 815 Posts
Fix y0 shit. These forums are slow as balls, don't even load half the time. Takes a minute to connect every time you want to load a page.

How on earth do you make forums lag? This forum must be running on Nitto's old server.

Comments

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    JamesGJamesG Registered Users 815 Posts
    Oh, I double posted. Page wasn't loading so I clicked "Post Reply" again.
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    FiveSixDuceFiveSixDuce Registered Users 284 Posts
    I agree, why the lag all of a sudden?
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    laxhero2laxhero2 Registered Users 808 Posts
    To much traffic? not enough servers? Don't know what there doing? LOL could be a lot of things when hosting a website
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    [RR] Ryyst[RR] Ryyst Registered Users, Moderators 3,814 Posts
    As someone who's job involves these forums, I feel your pain. In fact my non-responsiveness these past few days is because of this issue. Believe me I'm bugging people about it.

    Oddly enough, I only experience slowdowns when I'm logged in.... So yeah, I'm on it.
    IGN: The Real {RR} Ryyst
    Soon to be Ex-Carbonated Community Manager

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    JamesGJamesG Registered Users 815 Posts
    Seems to be fixed now, huh?
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    coolestdudecoolestdude Registered Users 115 Posts
    [QUOTE=[RR] Ryyst;n1394641]As someone who's job involves these forums, I feel your pain. In fact my non-responsiveness these past few days is because of this issue. Believe me I'm bugging people about it.

    Oddly enough, I only experience slowdowns when I'm logged in.... So yeah, I'm on it.[/QUOTE]
    How do I become an administrator for this game?
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    justwonderingjustwondering Registered Users 135 Posts
    The forum is even slow and glitchy lol
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    justwonderingjustwondering Registered Users 135 Posts
    Nitto Legends had far less crashes and issues and they dumped that.... Really wish I knew why
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    coolestdudecoolestdude Registered Users 115 Posts
    How do I become an administrator for this game?
    Thanks, JG.
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    coolestdudecoolestdude Registered Users 115 Posts
    Hey Ryyst, if I apply for a job at CIE can I put you as a reference?
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    King DavidKing David Registered Users 181 Posts
    Should've never got rid of nitto forums. Although it was an older vbulletin it was way more reliable than this lol.
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    JamesGJamesG Registered Users 815 Posts
    King David wrote: »
    Should've never got rid of nitto forums. Although it was an older vbulletin it was way more reliable than this lol.

    That's true m8. I find that vB 4 and 5 get laggy and slow. Another Forum I'm on used to use it but switched to IP Board because it's much better.
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    King DavidKing David Registered Users 181 Posts
    Vbulletin 3 ftw!
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    protectmeauraprotectmeaura Registered Users 406 Posts
    Let's discuss Nitro Legends. 100% of active Internet users owned accounts and that game would've improved with technology. In another example, the Nitto 1320 Challenge operated flawlessly on 56k and concurrently would've improved with technology; any thoughts on this post?
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    B LionB Lion Registered Users 6 Posts
    Let's discuss Nitro Legends. 100% of active Internet users owned accounts and that game would've improved with technology. In another example, the Nitto 1320 Challenge operated flawlessly on 56k and concurrently would've improved with technology; any thoughts on this post?

    images.jpeg.
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