i read lots of threads and tuning tips and something but dont know answers to this questions...
i like this game very much and got really addicted but some things **** me up and the game is made in a way that your joy turns into frustration
but maybe some of you can take a little bit of this frustration away. i play 5-6 hours per day and i calculate every part on the car with weight/hp ratio and always go for lightest weight/most hp setups. and here come the first problem:
i calculated weight/hp ratio of every car in every class. i'm happy that i found this recordlist of the best times for each car because i now know all my work is useless. a dodge dart for example which has a much worser weight/hp ratio in stock is faster then the scion tC if maxed.
question 1: is there any possibility to "see" or know which car will be more fast than another? even if it has worser stats in stock?
if not...not that dramatic because i have the list of the fastest cars now...but some are missing.
question 2: what is the best car for class d? in the list i have dodge dart, ford titanium and civic type-r are the fastest with 9.7 times. how does the crx si run? crx stats are missing in the list. this is very important for me as i want to build up the best cars in each class.
question3: would you agree that best cars for class C is 2000 impreza, for B evo 8 and for A 2002 skyline gtr ? i'm just thinking about the fastest in the list.
question 4: how does this dyno-thing work? i read everything about it and also tested a lot but it doesn't really make sense for me. at some cars it makes as the red area starts when the yellow line is increasing. but at some cars its also better to shift after the red area even if the yellow line in the dyno is decreasing after it. so sense? why there is a dyno if its useless in the end? why there is a dyno if u come to the end that u cant use it and have to test @ which rpm the car will be fastest? because theres no way to see it @ the dyno. or is there a way and i'm to stupid to figure it out?
question 5: how does the team-thing work? as everything is very expensive a good team seems to be the key in some way. can u give me a average number of points i have to make in the turfs for a top 100 team for example? my problem is...i need a team with freaks like me to share experience and get better. in my team all of the peepz say: just try different setups. yeah. as if i haven't tried before asking when i'm playing 6 to 7 hours per day. i'm not motivated this way and i'm not a casual gamer that looks at his nice car and just wants to click colourful buttons. i want to compete and i want a challenge ...but with same chances,. and same chances arent easy to get in this game because it seems so to be a secret-knowledge how to tune up your car best. so at this point the game for me isnt about who drives better and has better timing...its about who can read the dyno (which doesnt make sense for me) better or who understands the programmer of the game better who made a complex game but in this complexity is not really logical. are there teams which are expericenced and share there knowledge and how many points i have to make to be able to join?