Over the course of the last five years, Racing Rivals has grown into one of the most hardcore racing games in the world. This loyal community has spent countless hours competing in millions of races in “winner take all” fashion – all in the name of Turf Wars and pink slips.

However, all good things must come to an end… After spending time evaluating Rivals and its future – we’ve decided that it’s time to move on. Simply put, the revenue generated from Racing Rivals unfortunately no longer covers the cost of operations. This was not an easy decision to make.

On March 31st, 2019 – Rivals will be racing off into the sunset, and will be permanently shut down. Current players have until this date to utilize any accumulated virtual currency. We’ll be offering some massive reductions in the cost of crates, installs and repairs in addition to a reduction on timers as you race your way into the history books. Effective immediately, no new in-app purchases will be permitted.

In closing, a resounding and sincere THANK YOU to our extremely driven fans for your loyalty and dedication over the years – we hope you’ve enjoyed playing Racing Rivals as much as we’ve enjoyed creating it.
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Some things I've noticed since last update...

Miniturbo83Miniturbo83 Registered Users 8 Posts
Some things I've noticed since last update...

*Citroen GT Concept is changed to DS Line GT Concept

*can not join any new accounts or anyone I add to my friends list after update, but everyone that was there before the update I can join

*1/3 attempts when I challenge someone I get that a racer is busy when they are just sitting in lobby

*some cars I would barely tune get into the 50 bracket would go straight to 56 lobbies in turf and showdown events

*some of my cars, but mostly the z28's will show up on screen to race and it will be half sunk into the road or the under neon light with be halfway up the door

just a couple of little things I've seen while playing the past couple weeks :)

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    [RR] PhoenixX[RR] PhoenixX Moderators 1,575 Posts
    One of those sounds like an asset issue, and can be fixed simply be reinstalling the app. As for the other issues, we are aware and working on a fix for it now.
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