Over the course of the last five years, Racing Rivals has grown into one of the most hardcore racing games in the world. This loyal community has spent countless hours competing in millions of races in “winner take all” fashion – all in the name of Turf Wars and pink slips.
However, all good things must come to an end… After spending time evaluating Rivals and its future – we’ve decided that it’s time to move on. Simply put, the revenue generated from Racing Rivals unfortunately no longer covers the cost of operations. This was not an easy decision to make.
On March 31st, 2019 – Rivals will be racing off into the sunset, and will be permanently shut down. Current players have until this date to utilize any accumulated virtual currency. We’ll be offering some massive reductions in the cost of crates, installs and repairs in addition to a reduction on timers as you race your way into the history books. Effective immediately, no new in-app purchases will be permitted.
In closing, a resounding and sincere THANK YOU to our extremely driven fans for your loyalty and dedication over the years – we hope you’ve enjoyed playing Racing Rivals as much as we’ve enjoyed creating it.
Why can't we see opponent vehicle levels? With all the rampant glitching faster cars into the wrong lobbies, being able to see that a Jetta is a 1650 car in a 1620 lobby would eliminate 99% of scams. Of course, there could be a way to falsify the car level but that would likely be much harder and not get so commonplace. This seems like such a common-sense thing, why don't they do it?
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The rule would still work in the case of joining friends as well. It just would keep players in respective legitimate lobbies.
Only instance that I see this being a problem would be in the instance of trading/selling. You'd have to be in an appropriately matched car. But quite frankly would mostly affect newer players to the game that might not have a 1669 or higher car to do higher level maxed trades. Then again, a newb probably wouldn't be trading for maxed cars in the first place...
I've given this a lot of thought lately, and I totally think it's something feasible to do. Certain something that should be considered and discussed.
High Stakes betting is more than just betting big, it's about that uncertain gamble. Can your car beat this car? All you know about the car, its what you can see. It's a Camaro, it's an Evo, it's an Si. That's all you know. You shouldn't know it's inner workings. It's about nerve. Do you have the nerve to bet big? The outcome should be uncertain. That's what gambling is. There are no sure things. You need to study your opponent, be able to call out a bluff, ask yourself not only. "Can I beat him/her?" also ask yourself, "Why does that person think he can beat me?"
Soon to be Ex-Carbonated Community Manager
The garage view does help, but its VERY time consuming. And it just doesn't feel good knowing that you're only doing it because of lax enforcement of the lobby classes. Likewise with other methods like fouling the first race, etc. It all adds up to cutting a significant chunk out of my playtime for something that really should be handled by the Dev team.
If you want to join friends, join them in the unlimited lobby, otherwise join them with a car suitable for their lobby.
1) race and win/lose
2) watch the "spectator's view" and see what their time is, and if you can beat it.
Nothing else.
And there's no way for me to disable racing so I can sit in a lobby just to be a spectator. I'd love to sit and spend 10-15 minutes in a lobby racing before deciding to race (especially in turfs!) so I can get some idea of who I am racing and who I could race.