plz comment on any idea you have or add something that can be easily done by programmers/developers more replies faster admin notice it
♤S7 Ideas♤
•Double gem reward(or add cash or boost to reward)
•Stage 1 should be reduced repair and install time for that specific car for everyone
•lobby need fixing where if you in team mates all have 1656 cars some will be in pack room other in empty room since game try not to put team in same rooms
•An hour early sell for stage 1 car
•Non wrapped cars should be able to have matte paint
♧Game Ideas♧
•Test track ( no stress, money, or street credit races vs computer)
•Install all Stage 1 and Stage 2 buttons
•Inbox to mail friends msg while there offline or mass mail team
•Used car lot where players can post a car which it will stay out of players garage for 24hours and someone can buy and receive instantly like crate
•Bracket lobbies lobby where any rating is allowed and it's bracket racing
•A new campaign featuring newer cars
•A repair all button
•a way to delete multiple friends at once
•A way to ping multiple friends at once
•Team ping button for leader n co leaders
•Only leader n Co leaders can change team msg
•Crate drop rates, everything should be at an equal rate
•showdown should award gems+boost and money+boost since it will get people ready for turf
•24hr event should award boost, cash, and gems
•24hr comp should award top 1k with cars (platinum, gold, silver, bronze)
♢Team ideas♢
•Team could have levels
•win team exp for your rank in turf
•team gain credit which is then used for team perks
□pitcrew(repair time)
□salesman (delivery time)
□Shop ( install time)
□mechanic (engine stress)
•each perk cap at 25%
•each time your team level up u get one credit to add to a perk
•each credit is 1% so team lvl 100 is maxed
•team that earn turf still has advantage
•this will get teams to no slack to 500s for 50 gems since they'll want to gain more team exp
•same with 25-100 teams
plz comment on any idea you have or add something that can be easily done by programmers/developers more replies faster admin notice it
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Comments
♢Team ideas♢
•Team could have levels
•win team exp for your rank in turf
•team gain credit which is then used for team perks
□pitcrew(repair time)
□salesman (delivery time)
□Shop ( install time)
□mechanic (engine stress)
•each perk cap at 25%
•each time your team level up u get one credit to add to a perk
•each credit is 1% so team lvl 100 is maxed
•team that won turf in previous cycle still has a extra advantage
•this will get teams to not slack to 500s for 50 gems since they'll want to gain more team exp so being a top 200 team can stop being the same as a team in 500s
• especially same with 25-100 teams people will want to be top 50 as of right now top 50 is a waste of time gems and boost
So you want more of our money during turf. ... you want us to use more boost buy more gems then give us team levels it's time for a real update.