Over the course of the last five years, Racing Rivals has grown into one of the most hardcore racing games in the world. This loyal community has spent countless hours competing in millions of races in “winner take all” fashion – all in the name of Turf Wars and pink slips.
However, all good things must come to an end… After spending time evaluating Rivals and its future – we’ve decided that it’s time to move on. Simply put, the revenue generated from Racing Rivals unfortunately no longer covers the cost of operations. This was not an easy decision to make.
On March 31st, 2019 – Rivals will be racing off into the sunset, and will be permanently shut down. Current players have until this date to utilize any accumulated virtual currency. We’ll be offering some massive reductions in the cost of crates, installs and repairs in addition to a reduction on timers as you race your way into the history books. Effective immediately, no new in-app purchases will be permitted.
In closing, a resounding and sincere THANK YOU to our extremely driven fans for your loyalty and dedication over the years – we hope you’ve enjoyed playing Racing Rivals as much as we’ve enjoyed creating it.
Comments
got a 2002 "nsx" turf qualifying car from turf gold crate im pissed
also i saw integra in there i think
★#1 MM ★
☆ Stalkers are creepy ☆
alysia28, As far as i know they are posted for VIP members of VGU.
★#1 MM ★
☆ Stalkers are creepy ☆
https://www.facebook.com/GluRacingRivals/photos/pcb.744831992394627/744824169062076/?type=3
★#1 MM ★
☆ Stalkers are creepy ☆
https://www.facebook.com/GluRacingRivals/photos/pcb.744831992394627/744824169062076/?type=3
Team: 9am michi
https://www.facebook.com/GluRacingRivals/photos/pcb.744831992394627/744824169062076/?type=3
Team: 9am michi
https://www.facebook.com/GluRacingRivals/photos/pcb.744831992394627/744824169062076/?type=3
Team: 9am michi
Secondly, you don't have to spend money on the game. Granted, spending the money makes it easier - but not necessary. Gems come to mind....I'm currently sitting on 3782 gems right now. Want an idea of how much money I spent to earn those? Not a dime. They were earned via vids and the offer wall during the 3x event. I could easily spend them all on boost / building cars, join a top 100 team, earn a lot of points during turf (legit racing, not self crushing), and earn a turf car. Point is it can be done....the question comes in around the immediate gratification part. If you are patient, you can do really well in the game without spending money. If you are a "I have to have this now" type person....then yeah, it'll cost you.
https://www.facebook.com/GluRacingRivals/photos/pcb.744831992394627/744824169062076/?type=3
Team: 9am michi
http://forums.racingrivals.com/rivals/discussion/5350501/ryyst-blog-3-what-have-we-done#latest
"Why did this change affect car ratings and lobby placement? Simple really, our side of the game and your side of the game share data with each other. Without getting specific in to the game code, due to the delay between our servers and player’s devices sometimes the #X we see is slightly slower than the #X you see. However it was a pretty small difference and didn’t really hurt anything so it was fine. Would stay fine except there are people out there that don’t want to play the game, they’d rather profit and take advantage of legit racers. So they cheat. They exploit. They do everything they can to profit off of the players. It became apparent that our players were sick of it, and rightly so. We were too. So we started to figure out ways to stop it, or at the very least make it harder (let’s face it, nothing is hack proof really. Even huge companies with vast resources have issues with this). We accomplished this goal. The use of modified APKs is all but ended, with known “hackers” declaring that it is now way to much work to even try. Again, not completely stopped, but we’ve made it almost not worth the effort needed to cheat in this fashion. Now, does that mean our work is done? Not at all. While major means of cheating has been slowed down tremendously, these people will not stop trying. So we need to stay vigilant. Which we are.
So we looked at how things work and found places to improve things so that it is even harder to exploit. That meant tightening up things that were a bit flawed before. So, to use our example from earlier, now #X on our side has to equal #X from the players side. That will allow the game to accurately determine something. It was needed. For the good of the game as a whole, we had to do it.
This is why all of a sudden cars tuned to a certain rating now find themselves in a different lobby, or why some cars rating have increased.
I apologize for this coming out of nowhere. In all honesty, I don’t think we knew that this would change things as much as it has. The changes to lobby placement and speed ratings was a byproduct of this change that was not foreseen. What we are taking away from this is that we can no longer make changes without investigating what exactly will change and how that may affect players. What I will be striving to do is it provide patch notes for every update I can. I have asked that we (community and CS) know what changes are being made no matter how small. Then we can better prepare all of you for what changes are coming so there will be no surprises. "
https://www.facebook.com/GluRacingRivals/photos/pcb.744831992394627/744824169062076/?type=3
Team: 9am michi
https://www.facebook.com/GluRacingRivals/photos/pcb.744831992394627/744824169062076/?type=3
And that other thread was closed because that discussion has been had time and time again and was getting no where. You feel the way you feel, and we do what we do. I could have just ignored the convo from that point on, but felt that the discussion had run its course. Either you agree with our stance or you disagree. Both are fine.
Soon to be Ex-Carbonated Community Manager
Team: 9am michi
Soon to be Ex-Carbonated Community Manager
https://www.facebook.com/GluRacingRivals/photos/pcb.744831992394627/744824169062076/?type=3
Team: 9am michi