Over the course of the last five years, Racing Rivals has grown into one of the most hardcore racing games in the world. This loyal community has spent countless hours competing in millions of races in “winner take all” fashion – all in the name of Turf Wars and pink slips.
However, all good things must come to an end… After spending time evaluating Rivals and its future – we’ve decided that it’s time to move on. Simply put, the revenue generated from Racing Rivals unfortunately no longer covers the cost of operations. This was not an easy decision to make.
On March 31st, 2019 – Rivals will be racing off into the sunset, and will be permanently shut down. Current players have until this date to utilize any accumulated virtual currency. We’ll be offering some massive reductions in the cost of crates, installs and repairs in addition to a reduction on timers as you race your way into the history books. Effective immediately, no new in-app purchases will be permitted.
In closing, a resounding and sincere THANK YOU to our extremely driven fans for your loyalty and dedication over the years – we hope you’ve enjoyed playing Racing Rivals as much as we’ve enjoyed creating it.
I have a question. Why do you still allow higher rated cars to jump into lower lobbies? So they can prey in noob players? I mean you can make turf lobbies set at a specific rating... I understand about wanting to race with friends.. can't you guys make it so a lower rated car can join a higher rated car, but not the opposite? That would eliminate lobby jumpers and still provide a way for people to sell/trade cars and race with friends. Thx just wondering...
Oh btw, the moto G 4th gen is still laggy.
I know y'all are busting butt to fix the flaws. Thx for all the work y'all have put into the game in the past weeks..
Ign: au(space)bass(space) player
Team: 9am michi