Over the course of the last five years, Racing Rivals has grown into one of the most hardcore racing games in the world. This loyal community has spent countless hours competing in millions of races in “winner take all” fashion – all in the name of Turf Wars and pink slips.

However, all good things must come to an end… After spending time evaluating Rivals and its future – we’ve decided that it’s time to move on. Simply put, the revenue generated from Racing Rivals unfortunately no longer covers the cost of operations. This was not an easy decision to make.

On March 31st, 2019 – Rivals will be racing off into the sunset, and will be permanently shut down. Current players have until this date to utilize any accumulated virtual currency. We’ll be offering some massive reductions in the cost of crates, installs and repairs in addition to a reduction on timers as you race your way into the history books. Effective immediately, no new in-app purchases will be permitted.

In closing, a resounding and sincere THANK YOU to our extremely driven fans for your loyalty and dedication over the years – we hope you’ve enjoyed playing Racing Rivals as much as we’ve enjoyed creating it.

What makes the difference? Tunes or Shifting Pattern?

rolocastrorolocastro Registered Users 62 Posts
I thought the right tune set your speed rating the closest to the limit of a certain lobby, then with the right launch and shifting pattern you can get the perfect run. But what is the right balance among them? 50% - 50%?

I believe the Shifting Pattern is most important than the Tune, because I think the gap between for example a high 56 and a low 56 couldn’t be as high as .200 of a second with a identical RT, launch and shifting pattern. Why I’m .300secs short of the WR with my best Coupe tuned at 56? Any Clue or hint?

Comments

  • JohnKIVJohnKIV Registered Users 3,620 Posts
    Are you ghost shifting your coupe at all? If not that is why you are so slow compaired to the WR.
  • rolocastrorolocastro Registered Users 62 Posts
    Ok good point but let's take another example, a non GS car (like the 2002 GT-R). A lot of people ask for a killer tune for "X" car, a non GS car and I wonder if is really the tune that makes the difference.
  • penismightierpenismightier Registered Users 939 Posts
    Tunes absolutely make a difference.


    I had a fast time for a 35 Jetta, best was 10.719.

    Got emailed a tune from a friend, after 3 runs I ran 10.678, waiting for approval on new world record.


    Tunes are just as important as the shifting.



    Another example:
    Friend had a 1635 hommage, couldn't break 10.7s

    I have a better tune, run 10.665.



    Jetta is GS hommage isn't...so for both examples tune is equally as important as shifting.
  • TWINK3PTOTWINK3PTO Registered Users 5,848 Posts
    The proper lobby tunes are just as important as shift pattern.

    The M2 for example, is a short shifter, meaning that you shift very early for the car to function correctly. If you wait to shift full at perfect, you're losing .050 in that car.

    Another example of a short shifter is the RWB Stella, which is a variable shifter. To get the optimal times from the Stella, you have to understand the variable shift patters from 6500 for first to 6300 at second and so on.

    There are some cars that are late shifters, but it depends on the dyno, which you would have to refer to prior to driving as set by your current tune.
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