Hey all,
So, as I was talking about in my "Hello again" post. We definitely want you (the players) to be a little more involved.
As I also said, our first priority is to get the game playable for everyone and to address issues that many of you are still experiencing.
So here is what i'm asking for....
What issues are you and others experiencing that may make the game harder to play or make it unplayable.
When posting, try and be specific. For example. Instead of "Fonts are too small!", it would help to get a little more detail about that. Something like, "The fonts on the results screen are too hard to read because they are thinner and don't pop." or instead of "LAG!", something more helpful to us like, "About 4-5 races in when I enter a lobby the game gets choppy. I try and swipe and its jumpy and not smooth" or "When I tap on someone in the game, it takes a minute to load"
Basically describe what it is in a way that can help us identify and possibly replicate.
Here is a good way to post here which includes all the info we need. Please try and use this format, or at the very least, include ALL the info below.
Bug Report "Form"
Issue:
Device:
OS:
In-Game Name:
Frequency of occurrence:
Car Make:
Car Model:
Description of issue:
Steps to reproduce:
So for example:
Issue: Wheel flys off
Device: iPhone7
OS Version: iOS 10.1
In-Game Name: The Real {RR} Ryyst
Frequency of occurrence: Occasionally
Car Make: Glu
Car Model: Suta Resa
Description of issue:
When I race in the Test Track with my Suta Resa
in the middle of the race my wheel flies off.
Steps to reproduce:
Get a Suta Resa
Select Suta Resa
from your garage
Go to Upgrade
Tap on test Drive
I'll start with a list of what I know so far (I'll keep updating it as I get more replies)
Also, please refrain from the "Bring back 5.3" posts.
I will also start a thread on suggestions so please don't post those here. This thread is for things not working or preventing you from playing. If you feel something needs to be changed to make the game better, that would be a suggestion. Save that for the right thread, we also want to hear those.
Comments
Launch Button - Tapping on bottom half does not work (Fixed in next build)
NOS Button - When a player launches and hits NOS right away, NOS does not work
Graphics - Total difference between Garage and Race Track
Chat Issue - Players cannot send Private Messages to certain players.
Video Issues - Sometimes there is no way to exit out of the videos
Launching without touching the screen
Soon to be Ex-Carbonated Community Manager
Take a a few races down each track in turf. Look at how many times the front graphics block actual view of car. There is a lot of work done on graphics from the car down that should just be bleed out. Just take a couple drives. Look at the jersey walls, fences, polls, cans. Really the tracks look amazing now, but all that for ground stuff is just fat.
★#1 MM ★
☆ Stalkers are creepy ☆
2. Going from the clean, bold simplicity of 5.3 to whatever the hell you wanna call 6.0 kinda threw off everyone as it did have a "generic" feel to it. But I do believe this will get a nice fix if the devs see what most of use see. (I'm talking about UI)
3. Optimizations are still very much needed. But Kolbe (RR Dupe) says Carbonated has talented engineers so I still have hope on that
4. We will have to face the fact that RR isnt a Underground style game. It feels too dark and gloomy for the type of game it really is.
5. A higher variety of turf events are very much needed.
6. Before you guys push out major changes and updates, have a poll or ask the community if thats what they want for the game.
I am one person and I can't control or direct what happens at Carbonated. But I am going to put my faith in Kolbe and the rest of the team. Hopefully they will hear me out on this.
@[RR] Ryyst
@[RR] Dupe
Team: 9am michi
Also make the pinks display bigger. I cant tell the difference between a 100 dollar bet and pinks in the new 6.0 update.
BRING BACK 60 FRAMES PER SECOND
Soon to be Ex-Carbonated Community Manager
Welcome back.
I actully never had any issues with the nos button before. But This last week ive experienced more nos failure like ever before. Dont know if it me, or just some coincidence But it fails more often to fire now than before.
One thing i had for A long time tough. Is that the point where you Release the throttle is changing. Thats more than annoying Because it result in either A foul or A terrible rt. Funny thing is that This Can happen Many times over just one event.
And This Im sure Aint A used error. I stick with relativly few cars to race, and i race MANY races in them. An example. The Renault 5 turbo tuned to 1650. Sometimes the drop is at where the launch button is lid up. Sometimes i need to drop pretty late on the first light. Its A thing that actully needs to be dead on, Otherwise we Can just flip A Coin for the pinks instead. I see This happens to Many others, good solid players suddenly gets rt of .130ish instead of Their normal low rt.
I dont know What causes it. But its there, and its annoying, Maybe some server lag or something!?
Greetings from Denmark, Jesper aka HOWISTHAT
Nos fails: again, it happens at random times like this past weekend was very bad for both missing gears and nos.
Thanks,
Issue:
Device:
OS:
In-Game Name:
Frequency of occurrence:
Car Make:
Car Model:
Description of issue:
Steps to reproduce:
Soon to be Ex-Carbonated Community Manager
This problem is more prevalent in "multiplayer" mode, but I have had issues in showdown and turf, also.
The specific issue is, being unable to join a lobby with racers in it. Sometimes there are zero, other times 2 or 3. When in said lobby, you aren't able to "refresh" into a better, more full lobby either.
Thanks and welcome back, boss!
Official Middlist of Middle Men
Team: 9am michi
GRAPHICS MODES:
Please, please, please, can we just have ONE graphics mode that has everything correct, rather than two that both have things wrong with them?
However, if you insist on having the 2, at least make them at least mildly similar so that the difference is simply a bit of extra realism, rather than totally different looking paint, rims and lighting! Why are the matte, flake and metallic paints SO different between the two?
Device: Iphone 6s
OS: iOS 10.2.1
In-Game Name: Tu66y
Frequency of occurrence: All the time
Car Make: All metallic special editions
Car Model: All metallic special editions
Description of issue: Whether experimental graphics is on/off, there are still issues. When experimental graphics are on, the metallic paints look so awful it's not even worth saying more than it looks like someone painted them with different tints of grey and mustard slop. When off, they look much better in the garage but still don't maintain their metallic look in the lobbies. The variances from lobby to lobby has the Gold looking like anything from gold to mustard, the silver mostly just looks like a white car and the bronze, poo brown. You may say this because of lighting variations between the lobbies, but regardless of the lighting, the cars should still look metallic.
Prior to the upgrade the metallic cars looked amazing. Now they're just window dressing for your garage because they look rubbish when actually racing them.
Steps to reproduce: Select any metallic car and take it to a lobby. Look at it in profile view, at start line, during race and in the race results screens, and they all look different.