Over the course of the last five years, Racing Rivals has grown into one of the most hardcore racing games in the world. This loyal community has spent countless hours competing in millions of races in “winner take all” fashion – all in the name of Turf Wars and pink slips.
However, all good things must come to an end… After spending time evaluating Rivals and its future – we’ve decided that it’s time to move on. Simply put, the revenue generated from Racing Rivals unfortunately no longer covers the cost of operations. This was not an easy decision to make.
On March 31st, 2019 – Rivals will be racing off into the sunset, and will be permanently shut down. Current players have until this date to utilize any accumulated virtual currency. We’ll be offering some massive reductions in the cost of crates, installs and repairs in addition to a reduction on timers as you race your way into the history books. Effective immediately, no new in-app purchases will be permitted.
In closing, a resounding and sincere THANK YOU to our extremely driven fans for your loyalty and dedication over the years – we hope you’ve enjoyed playing Racing Rivals as much as we’ve enjoyed creating it.
Comments
https://www.facebook.com/GluRacingRivals/photos/pcb.744831992394627/744824169062076/?type=3
https://www.facebook.com/GluRacingRivals/photos/pcb.744831992394627/744824169062076/?type=3
> Can you elaborate on how the launch light staying lit affects your ability to drive the car, which is done by using the shift button that's on the opposite side of the screen? Not being a wiseass....I'm genuinely
Im sure you know how it affects the game its now impossible to launch a no nos car using the drop method if the car need to be launch on first light or before. Just hope its gonna be fix soon
Drop launching isn't the only way to launch a car. Gotta roll with the punches and learn how to work with them...all I'm saying.
https://www.facebook.com/GluRacingRivals/photos/pcb.744831992394627/744824169062076/?type=3
One of the things we discussed at the summit was a complete revamp of the turf system, so that it's not solely engine damage = crush points. I can't disclose how, exactly, they plan on revamping it...but I can say that it will be changed, and after the initial "screw carbonated how dare they change things" fanfare dies down, I think folks will come to like the ideas they were looking to implement.
I'm sorry I have to be so vague, but by the same token I'm sure you understand. Hope that helps / answers your question?
https://www.facebook.com/GluRacingRivals/photos/pcb.744831992394627/744824169062076/?type=3
Please, please do not change the existing lobbies, AGAIN. People have worked extremely hard building tunes for specific lobbies and are still working to fix old tunes when the ratings changed!
Official Middlist of Middle Men
Official Middlist of Middle Men
> Personally, I think one of the biggest things this game needs is some consistency. I realize the world of apps/games is a very dynamic and ever changing world that needs to change to keep up with the latest and greatest games, graphics and capabilities of new technology, but some things are better left untouched that are not dependent upon graphics and technology.
This is why they lost alot of revenue with all these changes. It's getting little better but I think it's too late for this game.
Co Leader of F U K A Turfcar
Please check and inform when the problem is solved so I can open more boxes
My recent lack of crate success would tell me to expect 15-20 matte paints or stupid headlights.
Doesn't make sense.