So we did a Live show on Twitch (channel: CarbonatedLive) and revealed some big changes. As expected, they're are a lot of questions. So here's a run down of what's happening.
RACE POINTS
- HOW IT USE TO WORK
- Points were based on the stress per race of your car only
- HOW IT WILL WORK
- Points will be based on skill and expected outcome of the race. So now your performance compared to the opponent's performance is the deciding factor
- Example:
- Good racer vs good racer
- Same points irrelevant of who wins
- Low performing racer vs high performing racer
- Low performing racer can get more points for winning because it's a tougher challenge
CRUSH POINTS
- HOW IT USE TO WORK
- Values for crushes were based on the stress per race of the car being crushed.
- User's car is irrelevant in figuring this value.
- HOW IT WILL WORK
- Values are decided by the lobby, the class, parts purchased, crate paints, crate wheels, and accessories
- Reason for the crush value change ....
- Scenario: Should a player get as many points for crushing a max d class car as a max r3? No.
- Should a player get as 1/2 as many points for crushing a max d class car as a max r3? No.
- Should a player that crushes a max D class get as much for crushing a max A class? No
- Why? Because both a R3 and A class took more to max than a D class. So r3 is worth more than r2 which is worth more than R and so on.
This doesn't discourage using lower class cars because a person in a lower class car can still pinks and win a higher class car.
In a scenario like this...a lobby bully shows up in 56 with a class R car and everyone else is using class A or class C cars. If the R class car crushes the C class cars, the points will be ok, but nothing to write home about. If the C class car crushes the R class car, they're going to get more points.
The car the player uses is irrelevant for crush points, so use whatever you want.
The car you crush determines the value, so you'll get more for crushing higher class cars.
If you have questions, ask! I'll answer as much as I can.
Comments
Y don't you
* STOP GHOST SHIFTING, I feel this is more of a problem in the game than crush points..
I'm still waiting for someone from Racing Rivals to come out and say that ghost shifting is part of the game and it's meant to be in there..
This will not stop self crushing as the teams up top have money to burn.
Doing this will make it harder for the average player.
> I see this having an adverse effect on self crushers. Now self crushers will sit in a C class car or lower and crush their S class and higher cars for more points. Plus if I'm in a maxed civic si and I crush another maxed si I won't get nearly as many points as I would if I crushed an S class car with an S class car. As the top couple teams have shown, the cost for cars to crush isn't a big deal to them. They have no problem spending 3-4 times what the top1 car is worth just to make sure they finish 1st.
Agree 1000%. They will do whatever it takes, including using any advantage they can no matter what it is, to get top score. That was evident last time Nexus challenged them and won. They cried and cried about how nexus "made" them self crush. Bullshit. If you had morals, nothing would compel you to cheat. Therefore there is nothing that can be done to keep them from finding some advantage and using it for their own gain.