Over the course of the last five years, Racing Rivals has grown into one of the most hardcore racing games in the world. This loyal community has spent countless hours competing in millions of races in “winner take all” fashion – all in the name of Turf Wars and pink slips.

However, all good things must come to an end… After spending time evaluating Rivals and its future – we’ve decided that it’s time to move on. Simply put, the revenue generated from Racing Rivals unfortunately no longer covers the cost of operations. This was not an easy decision to make.

On March 31st, 2019 – Rivals will be racing off into the sunset, and will be permanently shut down. Current players have until this date to utilize any accumulated virtual currency. We’ll be offering some massive reductions in the cost of crates, installs and repairs in addition to a reduction on timers as you race your way into the history books. Effective immediately, no new in-app purchases will be permitted.

In closing, a resounding and sincere THANK YOU to our extremely driven fans for your loyalty and dedication over the years – we hope you’ve enjoyed playing Racing Rivals as much as we’ve enjoyed creating it.

A suggestion to combat lobby jumping.

id10Tangoid10Tango Registered Users 17 Posts
I have a suggestion to help eliminate lobby jumping for pinks and money. I would like to see a system in place that will restrict the speed of the offending car by a variable amount when a bet is places (pinks or rrc) depending on how much higher their car is rated than the max of the lobby, something to the effect of .05 per one rating for the first 1-5 rates (i.e. 1641-1645 in the 1640 lobby) .075 for 5-10, .100 for 10 or higher. Doing this would severely knock down the speed advantage for anyone trying to trick other players out of their cars or rrc while still enabling legitimate deals to go through with no issues. Hopefully it would easy enough to implement without it becoming advantageous for players to actually lobby jump HIGHER.

I can already see people whining that they lost their maxed K1 to a 1640 Jetta but they'd have to ask themselves... why are you in 1640 trying to pinks a Jetta anyway?
TUNERS DONT JUMP AND JUMPERS CANT TUNE

Comments

  • aubassplayeraubassplayer Registered Users 2,725 Posts
    edited June 2017
    The easiest way to stop jumping is to make it where a higher rated car cannot join a lower rated car. But a lower rated car can join a higher rated one to allow for trades.
    Ign: au(space)bass(space) player
    Team: 9am michi
  • id10Tangoid10Tango Registered Users 17 Posts
    I like the idea of really screwing the jumpers though. :-)
    TUNERS DONT JUMP AND JUMPERS CANT TUNE
  • aubassplayeraubassplayer Registered Users 2,725 Posts
    That will never happen.. that would be screwing the players.. they won't do that.. but my way makes it even for everybody..
    Ign: au(space)bass(space) player
    Team: 9am michi
  • id10Tangoid10Tango Registered Users 17 Posts
    You take all of the fun out of it. :p
    TUNERS DONT JUMP AND JUMPERS CANT TUNE
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