Over the course of the last five years, Racing Rivals has grown into one of the most hardcore racing games in the world. This loyal community has spent countless hours competing in millions of races in “winner take all” fashion – all in the name of Turf Wars and pink slips.
However, all good things must come to an end… After spending time evaluating Rivals and its future – we’ve decided that it’s time to move on. Simply put, the revenue generated from Racing Rivals unfortunately no longer covers the cost of operations. This was not an easy decision to make.
On March 31st, 2019 – Rivals will be racing off into the sunset, and will be permanently shut down. Current players have until this date to utilize any accumulated virtual currency. We’ll be offering some massive reductions in the cost of crates, installs and repairs in addition to a reduction on timers as you race your way into the history books. Effective immediately, no new in-app purchases will be permitted.
In closing, a resounding and sincere THANK YOU to our extremely driven fans for your loyalty and dedication over the years – we hope you’ve enjoyed playing Racing Rivals as much as we’ve enjoyed creating it.
Just wanted to offer a little feedback from a long time free to play player. This was my first turf since January 2018 and I gotta say I love not having boosts anymore. I was a little disappointed to find I couldn’t sit in a lobby and “pick my battles.” I’m assuming this was to prevent the points feeders and self crushing that plagued the t100 teams prior to 7.0. The collections do seem achievable as I’ve managed to claim a handful of cars and customizations. I’m not the biggest fan of players being able to reject bets and still run the race. That’s my biggest disappointment right now with the new version. Overall I’m warming up to the update and I think you guys are going the right direction