Update 2.0 Notes

MeatheadMilitiaMeatheadMilitia Registered Users, Administrator, Moderators, Member, Moderator 462 Posts
edited March 2019 in News & Events

New Features

Final Blow Camera
Eager to witness your victory with even greater glory? Now you can! The Final Blow Camera system will provide a more cinematic experience at that exciting moment.
Arena Overtime
Battling against an equally-skilled opponent and looking for that extra kick? Introducing Arena Overtime! After 60 seconds in battle, both players have their Magic generation increased by 50%. If another 60 seconds elapses, then the Magic generation increases by 100%!

Gameplay Changes

  • Improved the visuals and messaging of the auto-battle button's current state.
  • Added a legend of status effects that is accessible via the settings button during battle. Any status effects currently active in the battle will be sorted to the top of the legend.

Arena Changes

  • Full 3D Team is now visible in the lobby!
  • Leaderboards and Weekly Rewards now display the remaining duration until the rewards are delivered.
Versus Screen
  • Player League and Trophy count is now displayed.
  • Player Names, Talismans, and Clubs are now displayed in the HUD.
  • Emotes are now able to also be messaged during a Victory or Defeat camera sequence.
  • Polished the team pose camera to ensure it's always displaying in a correct manner.

Character Changes

Now properly uses his "Thief's Cure" ability.
Hun Scout
Visibly releases arrows once again.
No longer locks eyes with a defeated opponent when making his way toward the next.

Club Changes

  • Request button is now badged when a request is available.

Performance Changes

  • Greatly reduced the initial download upon first launch of the game.
  • Optimized a number of devices to ensure better battery life and thermal performance.
  • Corrected a crash issue for some devices.

Spell Changes

Magic Cauldron
Now properly displays how much Magic it generates via its upgrade descriptions.
Store Changes
  • "BONUS LOOT" has been replaced with "FREE GEMS" where various options appear in order to gain the displayed amount of gems.
 Summoner Challenge Changes
  • "Victories Remaining" and "Available in" is now visible at the top-level overview of a Summoner Challenge.

User Interface Changes

Item Finder
  • Improved the results list to better coincide with progression so later Adventure Stage Battles are more-often listed first.
  • Improved the results list so other Enchantments are prioritized higher than items that are more commonly available in many locations (e.g. Player XP, Gold, etc.)
  • Now distinguishes between an item being currently listed in an associated Bazaar and if it's able to be found there but is not currently offered.
  • Now also lists Quests and Store offerings in the results list.

Other Changes

  • Character or Spell details may now be accessed through a tap-and-hold during Team Building.
  • Players may now unblock another player from Chat.
  • Enchantments that are currently needed by a Character are now badged.
  • Weekly Arena rewards now persist in the inbox for up to 72 hours upon delivery.
  • Player Profiles may now be visited via the Arena Leaderboards.

Bacon and Coffee, that's what I'm fueled by. 


  • wombat90wombat90 Registered Users, Member 12 Posts
    Great update! Keep on the good work! 
  • ReapersFuryXReapersFuryX Registered Users, Member 105 Posts
    Was there a change to the magic cost of one of Shan-yu's skills?
  • MeatheadMilitiaMeatheadMilitia Registered Users, Administrator, Moderators, Member, Moderator 462 Posts
    flashhkg said:
    introducing tapjoy = killing the game
    all those "rewards" are impossible and it is just going to waste our time to "Level up the castle in another game to level 50, which is going to take around a month".....

    this game has potential.... please don't ruin it man.......
    Thanks for the feedback. 
    You can earn about 500 Gems roughly every 7-days just for playing the game, not including PvP placement :) 
    Bacon and Coffee, that's what I'm fueled by. 
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