Daisy Duck & Donald Duck - Too many bugs

zaguroszaguros Registered Users, Member 1 Posts
edited January 24 in Bugs & Issues
Daisy Duck

------------------------------- Bug 1 -------------------------------
Ability 1
High Heels

Deal up to 3003 damage to target opponent. 10% chance to perform a follow up attack dealing up to 3003 damage.
When an opponent deals damage to an allied Donald Duck, 20% chance to counterattack with this ability with a guaranteed follow up attack.

* Daisy duck get tactic and this ability still working by 10% and not 100%.

------------------------------- Bug 2 -------------------------------
Ability 1
High Heels

Deal up to 3003 damage to target opponent. 10% chance to perform a follow up attack dealing up to 3003 damage.
When an opponent deals damage to an allied Donald Duck, 20% chance to counterattack with this ability with a guaranteed follow up attack.

* Daisy duck get tactic and when an opponent deals damage to an allied Donald Duck counterattack still working by 20% and not 100%.


Donald Duck

------------------------------- Bug 1 -------------------------------
Ability 1
PUT 'EM UP!

Deal up to 3132 damage to target opponent. If Empowered, perform a follow-up attack dealing up to 3132 damage.
When an opponent deals damage to allied Daisy Duck, 35% chance to counterattack with this ability.

* Donald duck get tactic and when an opponent deals damage to an allied Daisy Duck counterattack still working by 35% and not 100%.

------------------------------- Bug 2 -------------------------------
Ability 2
WHAT'S THE BIG IDEA?!

Gain Taunt for 1 turn. Gain Defense Up for 2 turns. Gain 1 Counterattack.
If Empowered, Crit Immunity for 2 turns and Offense Up for 1 turn. Consume Empowered.
If on Defense, extend Defense Up duration by 1 and gain 1 additional Counterattack.

* Donald duck used WHAT'S THE BIG IDEA?! with 2 defense up, get only one counterattack.

------------------------------- Bug 3 -------------------------------
Ability 4
SHORT-TEMPERED

When Donald Duck or allied Daisy Duck takes damage or receives a Harmful Effect, gain 1 Charged.
When Donald Duck gains 3 stacks of Charged, lose all Charged and gain Empowered. Donald Duck cannot gain Charged while Empowered.
When Empowered, gain the following: 40% Offense. 40% Defense. 15% Crit Chance. 30% Crit Power. 20% chance to counterattack when being dealt damage by an opponent.
When Empowered is consumed, restore up to 7% of max Health. If Daisy Duck is a teammate, restore up to an additional 15% of max Health.

20% chance to counterattack when being dealt damage by an opponent. - Not Working


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