Update Notes 4/10/2019

MeatheadMilitiaMeatheadMilitia 380 PostsRegistered Users, Administrator, Moderators, Member, Moderator

Gameplay Changes

  • Characters no longer move forward upon battle completion.
  • Basic ability targeting now correctly prefers the closest target if multiple options exist within the same column. Defense Characters continue to take priority, however, but if two Defense characters exist within the same column, then the physically closest one will be chosen. Characters with specialized basic ability targeting (such as Merida) are unaffected by this fix.
Adventure Changes
  • Heroes Adventure Battles 1-A, 1-B, 1-C, and 1-E are now only two encounters long.

Summoner Challenges Changes

  • Earn Level Upgrade Materials challenge now rewards more Level Upgrade Potions.
  • Earn Ability Upgrade Materials challenge now rewards primarily Alpha and Beta runes in the earlier tiers and rewards Gamma runes at later tiers.

 Character Changes

Merida
  • Now able to be affected by Provoke.
Oogie Boogie
Frightful Shadow
  • Corrected an issue where this ability was doing substantially more damage than the displayed, intended amount.
  • No longer incorrectly states that affected target(s) are inflicted by Root if the ability has not been properly upgraded to do so.
Sorcerer's Apprentice Mickey
Spellbinding Swirlpool
  • Now displays "Miss" feedback in the event no opponents were within its effect radius.

 Passholder Changes

  • Corrected an issue where Passholder Quests were not applying the Notification Badge if it was completed in the most recent battle.

Spell Changes

Magical Meteor
  • Now displays "Miss" feedback in the event no opponents were within its effect radius.

 Bug Fixes

  • Various text fixes.
Bacon and Coffee, that's what I'm fueled by. 

Comments

  • SHDGAMESSHDGAMES 42 PostsRegistered Users, Member
    Looking forward to more updates hopefully 
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