Character Changes:
Monterey Jack - C'mere Zipper ability - Now heals him for 100% of his Recovery stat at level 1, increasing as intended
Spell Changes:
Cauldron
• Changed the health per player level from 4 to 21.
• Changed the base health from 120 to 150.
• Changed the decay duration of Cauldron from 14 seconds to 21 seconds.
• Changed the activation time of the Cauldron from 4 seconds to 5 seconds. Overall the Cauldron will now produce one extra turn of magic.
Magical Meteor
• Magical Meteor had a bug where it was gaining extra damage each time it was upgraded. This has now been fixed.
Trigger Tower
• Trigger tower now decays over 27 seconds instead of 12 seconds.
• Increased health per player level from 4 to 15 at base spell level.
• Increased health per player level from 8 to 20 at spell level 3.
Clock Towers
• Clocktower is now placed on your side – Once countdown has been hit, all enemy players are turned into pumpkins
• Changed health per player level from 4 to 5 at base spell level.
• Changed health per player level from 5 to 10 at spell level 3.
• Changed base health from 100 to 50 at base spell level.
• Changed base health from 105 to 100 at spell level 3.
Comments
LET'S BE FRIENDS - Week 3
Let's Be Friends III - Star Requirement is actually 3*
Let's Be Friends IV - Star Requirement is actually 4*
Let's Be Friends V - Star Requirement is actually 5*
Let's Be Friends VI - Star Requirement is actually 6*
Let's Be Friends VII - Star Requirement is actually 7*