(Presumably) The same format as aladdin, in that each event node will have its own available attacks, letting us still farm things from week 1 as the month progresses.
3 New spells and 2 New characters
Cons w/ some suggestions: (What happened??)
No details. The Robin Hood event was a great example of having the event details and structure clearly laid out. We knew everything about the event when it started, what we would be able to buy with the currency, etc. We were able to make plans and decide if it was personally worth it for us. This event gave a couple of pop ups and nothing else. We have repeatedly asked for transparency.. all the secrecy does it make us more guarded and NOT wanna invest into it since we can't determine if it's worth it.
Events are little by little becoming more monetizing. Theres nothing wrong with making money, it's about how it is done. Loot boxes are BAD. Lootboxes for cash? Even worse. The Jessie pack for cash would be absolutely fine if it was a set amount of tokens for a set price. 10-100 is far too much of a variance, leading to peoples cash being worth different amounts and coming down to luck. Want money? Use that offers page and give us a bunch of event packs, ranging from very cheap to very expensive and they WILL sell! People pay for things they have confidence in!
The spell pack for 5000 tickets... another loot box. Instead of this, just separate them. 3 different packs, 1 for each spell. Can still be random amounts, but at least this way we get to choose what to gamble on. The spell pack for 999 gems for possible 5 tokens? Nope. With the worst luck, thats 6k gems to unlock that spell at level 1.
Not directly related to the event but the passholder... having so many levels give no rewards unless you buy the gold is disappointing. Instead of taking away the rewards from F2p players, just give a little more to the P2p side as a higher incentive to spend.