When an enemy is effected by vulnerable and the Bucket O’ Soldiers attack that enemy with their turn, it makes the soldiers do literally 1 damage per hit and takes the vulnerability away. It should either be doing critical damage just like any other spell/ability does or should do the normal damage without taking away the vulnerability of the opponent if the crit isn’t granted. All the other spells deal higher damage amounts when an enemy is effected with vulnerable. There is no reason Bucket O’ Soldiers should be left out of that equation. Especially no reason for it to deal 1 damage per hit as it does. Please fix this ASAP
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