Gizmo's Tech Training Event incoming! Battle to earn
Gizmoduck Tokens!
Black Cauldron 35th Anniversary celebration
incoming
Mor'du Wilds Trial incoming - lowered Gear and Character
requirements
**Character Refresh**
**Scrooge McDuck**
- Special
A (Money Dive):
- If
Gizmoduck is a teammate, then gains X helpful effect with duration of Y
(if applicable) on start of this ability.
- Special
B (Number 1 Dime):
- Changes:
Effects now apply to Scrooge and adjacent teammates.
- Passive
A (Tougher than the Toughies):
- Starting
cooldown reduced to 2
**Quorra**
- "Tech"
Category added
- Basic:
- Additions:
Chance for extra attack increased by 5% per Tech teammate [Unlocked
at upgrade level 2]
- Passive:
- Additions:
- On
Spawn and on end of turn, Quorra and Quorra's avatar have 20% chance per
Tech Hero teammate to gain 1 Evade up to a max of 3. This character
should not gain Evade on turn when stunned. [At base level]
- Quorra
does 10% bonus damage per Evade. [At base level]
- Avatar
gains 5% bonus Health per Tech teammate [At base level]
**Darkwing Duck**
- "Tech"
Category added
- Basic:
- Additions:
On Critical Strike, Purge 1 Helpful effect. [At base level]
- Special
A:
- Additions:
20% Chance per Tech teammate including Darkwing to purge 1 Helpful effect
from affected opponents. [At base level]
- Special
B:
- Additions:
Generate 1 Magic for all abilities for Gizmoduck, Generate 1 Magic for
all abilities for 1 other random Tech teammate. [At base level]
- Passive:
- Additions:
- Now
ALSO activates when Health falls below X%.
- Now
guaranteed to activate, not based on a chance.
- Cleanses
all Harmful effects from this character
- Increase
this character's Speed Meter by X% per Tech teammate.
- If
Gizmoduck is an ally, gain Undefeatable. X% chance to gain Evade.
- Added
speed stat to 1 piece in Tier 3, Slot 3 - previously was just health
Added speed stat to 1 piece in Tier 5, Slot 3 - previously was just
health
**Syndrome**
·
"Tech" Category added
·
Passive:
o
Additions: Grants 20% speed meter fill to 2
random Tech Teammate(s) [At base level]
**Demona**
**Sgt. Calhoun**
Gizmoduck
- Premiere
Tank for the Tech team
- Gains
shield from special and passive
- Protects
his team with taunt and inflicting blind on opponents
- Leader
ability gives Crit Chance, with Tech teammates also gaining Shield from
Crits.
- Has
synergies with Tech, Darkwing, and Scrooge
Quorra
- Updated
to be a main damage dealer for the Tech Team
- Agile
attacker that gains Evade on turn end and deals increased damage per
Evade.
- Chance
to gain Evade and Avatar Health increase per Tech teammate.
Darkwing
- Updated
to be a control focused damage dealer for the Tech team.
- Disrupts
enemy team by Purging Helpful effects with an increased chance per Tech
teammate
- Can
grant Magic for abilities to Tech teammates.
- Passive
now activates more consistently, on more conditions, and adds
survivability.
- Has
strong synergy with Gizmoduck
Scrooge
- Specific
synergies with Gizmoduck added, making him a good choice for control or
additional damage within a Tech team.
**Node Shuffle**
Addition:
- Quorra (5-A, previously Sheriff)
Update:
- Sgt Calhoun (Moved Up 5-H, previously 6-H)
- Sheriff of Nottingham (3-J, previously 5-A)
- Darkwing (Moved up 4-D, previously 6-A)
**MISC**
VIP Exchange New Items
Darkwing Duck Unlock change – Now Unlocks at 2*
Sgt. Calhoun unlock change – Now unlocks at 3*
**Bug Fix**
Character A will not Counterattack if opposing Character B applied
a disabling effect to Character A, on Character B’s turn
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