Hey guys, been a minute since I posted. Wanted to share some results from the past month or so testing some different skills during WOH. Might be kinda dorky, I admit, but I kept a spreadsheet and entered hits/at bats while playing. Obviously I didn't track anything while I wasn't at work, or wasn't sitting in front of my laptop. But this should be a good sample size, I think.
Here we go:
Reggie Smith (late innings/blowout) bats .838 over about 400 at bats when the score is >= 4 runs. When the score gets closer than 4 runs, his batting average drops to .696 over a sample size of about 600 at bats. The difference in number of at bats may be due to a number of things, including but not limited to extra innings.
Dwight Evans (vsR/blowout) bats .824 over a sample of about 200 at bats when the score is >= 4 runs. When the score is closer than 4 runs, his batting average drops to only .782 over a sample size of about 300 at bats. Again, same reasoning for disparity in number of at bats.
So that tells me blowout turns off in WOH. Pretty good sample size there for Smith, not sure why Dwight has been more successful, but then again a bit of a smaller sample with him.
Here's a really crazy one using man-on-base, and Red Schoendeist was an excellent test case since he is double man-on-base.
Red hits .861 over a sample of about 550 at bats with runners on. With no runners on, he bats .557 over a sample of about 90 at bats. Only way you really get no runners on is either 6.10 or you hit a homerun or ground into a double/triple play, so that gives us the reasoning for the disparity in number of at bats.
Now here's where it gets even sillier, and I did not start tracking this at first so the sample is not large enough for me to say one way or another. But, it seems runners on turns OFF if you start with it on, but does not turn ON if you start with it off. Using Red in situations like on 3.10 on Monday or 4.10 on Royale, his batting average with no runners on .563 is literally almost the exact same as it is when we *do* have runners on, which came out to .571 average.
So it seems runners on will turn off, but won't turn on. If that makes sense.
Here's another good one: Hot Hitter.
Using Bill Freehan (vsL/hot hitter) he hits .653 over a sample of about 200 at bats before he gets his first hit. Then, in a sample of about 400 at bats after he gets his first hit, his batting average was .644 which is actually LOWER than before the skill is supposed to turn on.
Another case of a skill that's supposed to turn on, that doesn't.
What do you guys think? This all makes me believe that skills turn off when they're supposed to, but then don't turn on when they're supposed to. How convenient....