First of all I hate the setup they have now. A 15% chance to get a player that won't even make my team after spending 10,000 or guranteed him if u spend 40k. It's not even worth it. I thought we used to get good players in walk off hero too. A lot of effort again for a guy that doesn't make ur team. The player gets u extra club points for a day or 2. This game used to be way more fun when u were able to assemble a good team and still put up points. Apparently we have to spend hundreds of dollars to be competitive. It's getting a little frustrating because the game itself is fun and great concept but if these other people are actually spending all this money then Glu must absolutely be raking it in. Just a small vent...
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I personally am in the camp that WOH, especially Monday, is not worth the effort so I will build my team other ways. It's really comical to me that I can beat royale with under 1k gold spent (if I use a gold retry on Greinke) but cannot get past Corbin on Monday's. If my hitter is good enough to beat him at level 10 on Royale he should stomp him at level 1.
Part of me hopes that's part of an overall direction shift of the game to stop making it "TSB: WOH" and make it into the full, multi-dimensional experience it could be. Last year was all WOH and CVC because that's how you got players and resources. If they thin those down, which they have, and spread out the availability of those resources into the other events, which they have not, I'd be ok. As it is today, the reward for woh is, ironically, not even close to good enough to make an impact in winning WOH, the reward in Slugfest is likely the least valuable power-hitter you have and there are no player rewards for anything else.
I like to think the rewards are going to ramp up as the game continues. We shall see.
– The Great Houmy