You should be able to trade player or gift people players. For example if you got a player you don’t want or need you should be able to gift it to somebody instead of wasting it for xp. Some people don’t need xp.
Saying people don't need XP is quite a statement. I've ran gifting activities that gave other forms of XP and ignored standard XP and got endless hate for it. So yeah... probably not.
As for trading and gifting players, this is something suggested A LOT, but we haven't found the proper formula to integrate this into the series because it can be easily abused.
Saying people don't need XP is quite a statement. I've ran gifting activities that gave other forms of XP and ignored standard XP and got endless hate for it. So yeah... probably not.
As for trading and gifting players, this is something suggested A LOT, but we haven't found the proper formula to integrate this into the series because it can be easily abused.
Saying people don't need XP is quite a statement. I've ran gifting activities that gave other forms of XP and ignored standard XP and got endless hate for it. So yeah... probably not.
As for trading and gifting players, this is something suggested A LOT, but we haven't found the proper formula to integrate this into the series because it can be easily abused.
but i still dont understand how it can be abused.
Send me a gift and I’ll explain.
I'm confused by what you mean by 5.7 and 5.8. You mean the round and level?
@Vboi8575 one way to abuse it is people just creating as many teams as they want on different devices, and virtual machines, and just use all those teams to donate to their main team. And that's just one of the obvious ones that comes to mind.
Don't get me wrong though as I've been floating the idea of trading/donating myself since 17 but honestly never see it happening. As blue pointed out easy to abuse and also no matter what kind of cost they associate with it (e.g. xxx amount of gold for a trade) I still see it hurting their bottom line.
"Get ready for some NFTs" - VIP NEWSLETTER ca. 2022
@Vboi8575 one way to abuse it is people just creating as many teams as they want on different devices, and virtual machines, and just use all those teams to donate to their main team. And that's just one of the obvious ones that comes to mind.
Don't get me wrong though as I've been floating the idea of trading/donating myself since 17 but honestly never see it happening. As blue pointed out easy to abuse and also no matter what kind of cost they associate with it (e.g. xxx amount of gold for a trade) I still see it hurting their bottom line.
But they would still get the player on their main. That makes no sense. If you think that they can level them when you trade it goes to bronze 1. So you don't get multiple lxp gifts and get him up to diamond 10 easy.[Glu Sports] blueleopard said:
Saying people don't need XP is quite a statement. I've ran gifting activities that gave other forms of XP and ignored standard XP and got endless hate for it. So yeah... probably not.
As for trading and gifting players, this is something suggested A LOT, but we haven't found the proper formula to integrate this into the series because it can be easily abused.
Saying people don't need XP is quite a statement. I've ran gifting activities that gave other forms of XP and ignored standard XP and got endless hate for it. So yeah... probably not.
Thanks Blue. Trying to save up enough to cap keepers in diamond and it is taking forever as is.
Comments
As for trading and gifting players, this is something suggested A LOT, but we haven't found the proper formula to integrate this into the series because it can be easily abused.
Don't get me wrong though as I've been floating the idea of trading/donating myself since 17 but honestly never see it happening. As blue pointed out easy to abuse and also no matter what kind of cost they associate with it (e.g. xxx amount of gold for a trade) I still see it hurting their bottom line.