We do get this all the time, but the bottom line is it's A LOT of coding.
Every box and pick you acquire has a different name, and coding an "open all" script would require us to map that same code to every unique draft pick SKU you have. This can lead to spinning wheels of death and more random crashes at a more frequent rate that our engine doesn't currently support.
I can see this happening in the future--don't get me wrong, but it would probably be TSB22 at the soonest.
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Every box and pick you acquire has a different name, and coding an "open all" script would require us to map that same code to every unique draft pick SKU you have. This can lead to spinning wheels of death and more random crashes at a more frequent rate that our engine doesn't currently support.
I can see this happening in the future--don't get me wrong, but it would probably be TSB22 at the soonest.