I have hundreds of drones sitting idly. I'm level 9 base with maxed out level 9.5 primary weapons. I still get defeated by level 7 or 8 attackers. How about the game developers allowing more than a single drone for base defense? I just lost 4 Leviathans overnight (and 4 matches). I think that it would be awesome to have, say 6 or so drones protecting your base at the same time. I don't think that it would be a big stretch for programmers to incorporate multiple drones during PVP matches. At least I would stand a better chance of defending my diamond stash. Any thoughts?
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Lol, I wasn't suggesting that it would just apply to me. You (and everyone else) would also benefit (until you ran out of drones).
Attacking power should be adjusted to defensive power, not the other way around. I also think Glu should start using a standard 10K power increase per tier standard versus the doubling of power with every tier which is going to run the game into the ground.
Knowing that Glu likes to use the idea of getting people to spend more money on additional attacking capabilities; I was hoping we could hire an additional attacker, such as the female character already apart of the game, as the addition to spice up the attacking part of the game. I think the cost of programming an additional character will be worth the possibilities of attracting more female gamers; the male/female mobile usage for gaming data supports that premise.
So bored with 4/5 different paint jobs for the same weapons that magically increases their power ratings. "You know if you want to increase your car's performance, just slap on some new paint. Red paint makes cars go faster!" - ugh.
@try_again - Good observation, I also noticed that unexplained, but apparent, difference in drone health.
More precisely speaking, the level of drone depends on the defense level of turret.