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The freeze ray has got to go!

rewandrewand Registered Users 588 Posts
UX Bug alert:

I just finished an ending level in the Lotus tower. Here's what happened.
  1. The Mage launched a lightning which killed one monster and wounded a giant eye.
  2. Mage runs in for the kill
  3. Mage hit by freeze ray
  4. Lightning ball zapps again
  5. Eye dies dropping lots of loot
  6. End of level countdown begins
  7. just as Mage unthaws
  8. Mage starts teleport to the out-of-reach loot.
  9. End of level countdown ends just as Mage raises her wand.

Please get rid of the freeze ray. At the very least turn it into a slow ray.

If you really must keep the freeze ray then please do both of the following:
Increase the end-of-level countdown to 10 seconds.
Add a button to skip the countdown

Comments

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    UltraSceptileUltraSceptile Registered Users 1,969 Posts
    And those eyes have cheap placement. It's not skill, it's luck
    UltraSceptile~Forums King.
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