Ive been farming jade forest and have pretty much instantly noticed the drops 95% of the time are commons and un-commons.
Then noticed everytime i get rares theres diffrent items than i normally get, then noticed after farming more that he only has a chance of rares and only then can you get decent items meaning the drop has just been brutally cut down, to the point you can farm him all day and only have 1 decent chance of getting something good.
GLU this edit on the drop rate due to endless (which i must admit was abit too generous with the drops.) has just ruined all the drops on every other stage farming use to be fun cause theres always a chance the legendary might drop, now it takes 1 second to know that everything he has just dropped is junk. If theres a rare then theres a slim chance that there might be something worth while (usually is still commons and un-commons...)
I was patient through the maintence, i was paitent during the bugs and glitches then getting kicked out of games just for more maintence, but my paitence is getting thin now and its starting to annoy me that you have f***ed around with something that was fine in the first place.
You have just ruined the game by taking all the fun out of farming by making most drops predictable i have 335% item find rate it might aswel be 3.5% with the way this is going.
FIX IT!! Ive been patient but now you are really starting to piss me off.
Demonic666
0
Comments
Maybe it shouldnt be nerfed to ground just REDUCED?????
It doesn't even feel like item find affects drop rates anymore.
I have 400+% increase item find farming jade cyclops and he drops the same thing if I just put on 150% item find.
Also, if you are going to nerf drops, why nerf the characters? I noticed that my Mage have been doing a lot less dmg than before.
I think the drops were fine with endless mode, because you can't farm it repeatedly like the other levels. (because of the tickets). The only problem with the tower was that people can abuse the fact that the tickets were too cheap and it only cost 10, therefore farming it repeatedly.
I think drop rates should scale to item find more.
Also, I think players would really appreciate it if we had some info on the changes to the game.
If this one not drop his flag or wing after 5000 kill, they better do something.
The amount of Bosses encounter every 5 lvls alrdy given a higher chance "at a shot" of a item. even with ea boss given a .05% drop rate with every 5 lvl theres somewhere around 5-10 boss. thats .25%-.5% drop rate chances in 5mins could scale the rate according to the lvl reached as difficulty rises. while normal stage where some only given 1-3 bosses given a .5% drop rate that .5-1.5% chance per level in 2 min. I dont think that breaking the game. Where faster lvl like endless given a lower drop vs a longer lvl with standard drop rate as BEFORE.
It would also be great if you can tell us when the event will end.
well I hardly see tier 8 item from him at all. 95% he will drop just green at all time.
I been farming Jade Cyclop for 5hour and I kill him in less than 20sec, still no flag.
Think about those player that don't has this must free time, how many year would it take for them to get 1?
As for the Jade forest bosses.. 350x nian kill no wings.
I understand about the vanity item since is special event reward so a different drop rate is understandable.
well seem like they adjusted the item drop for endless in hope to rebalance the game. The drop rate b4 was just way too generous. my frist run b4 the nerf at lvl 60ish was like 200+ item with 3 epic, bunch of purples, blue and junk. That alot of item for 10mins run.
I agree. The initial drop was was too strong, but it feels like now that there is 0% chance of actually receiving a purple or gold tier 8 item. This latest patch brought me back out of retirement. It was a great update. However there must be at least a noticeable chance of receiving an upgrade in gear when doing the tower or it loses its thrill.
The loot for completing 5 waves over level 100 should at least be comparable to one victory over the Netherborn Champion. Currently his loot is far better than you get after completing even 10 waves. Just up the quality a little bit and it'll be perfect.
The problem that im having with jade forest is that theres no chance of just a random legendary dropping if it drops bronze then it's all gonna be common and uncommon, if it drops a rare then maybe something good dropped, it makes it extremely boring to farm, farming netherborn was fun cause there was always a chance that the thing could drop at anytime and you keep getting legendary items (they were junk) but you felt better cause you were getting legendary drops.
Now its just all junk nothing to inspire you to keep farming him. Yesterday i farmed him for about 6-8 hours (200-400 kills) in total 1 legendary item like 5-8 epics about 20-30 rares and uncountable uncommons/commons.
All I'm asking is for the drop rate to change from the common drop,common drop,common drop, rare drop and only then on that rare drop do you have a chance of getting something good, it makes the game boring, i know your making the drop rate harder for the higher players but the way it has been done just looks budget and a quick lets try this approach, its not good.
Don't even get me started on endless is that meant to be a place to get gear or see how high you can go??
Cause you get 2 runs then another run every 2 hours and the drop rate is the same as jade forest then its gonna take months before i even see a legendary drop, fighting the hardest fight I've ever fought just to get nothing?!? Ive gotten 3 rare trinkets for taking out 4 bosses at once its pathetic seriously this needs to be fixed do you expect people to farm the same stuff for months just to get a item, cause no-one has the patience for that...
Warriors have been reduced to garbage collectors. That how most of us are beginning to feel.
The drop rate has been affected what you mean is it was an unintended affect. That's quite different then not affected at all.
Moloch it is really hard for me to believe a single sh*t that's spewing out of your foul mouth. First you guys nerf the mage behind the player's back, then reduce the item drop rate to the point of insanity (farmed the whole day and recieved no demon champion hearts, which used to take me 5 games for 1) and still expect us to keep playing this game.... This is just ridiculous. It seems to me as if GLU is experimenting with us players; examining how far low we are willing to go and how much money you can bleed out of our wallets. I for one am not going to stand for this and hope other sane players out there come to reality with what is truly happening. Bye bye for now. Keep shitti*ng GLU.
Peace.
When you farm bosses on this game from 100% battery on an iphone 5 down to 3% without stopping and never seeing a purple, something is clearly wrong...
I have a bit of money in my itunes account but it's definitely going to a different game now. Such a shame. This game had so much potential.
Glu, fix your mistakes, admit you made a mistake and I'll be back. Until then, good luck keeping players.
-_-