Please make it so the mage can move when attacking. It really sucks that you must stop moving to attack enemies with a class that should evade taking damage.
Just started lvling my Mage.. lvl 18 currently... But I must admit the amount of damage + range is utterly sick... I can murder cyclops in normal with GS 360 with little effort... Mage is def OP IMO
One small bug with the mage though (and no mod will probably see this but anyway), occasionally when you drop an orb it wont actually drop, but it will use the mana and cooldown. It seems to happen if you get hit by a few guys and use the orb at the same time.
One small bug with the mage though (and no mod will probably see this but anyway), occasionally when you drop an orb it wont actually drop, but it will use the mana and cooldown. It seems to happen if you get hit by a few guys and use the orb at the same time.
all other class has that problem. monk dodge if hit at the same time you press dodge it'll cancel out dodge and still use up the skill. war's blade barrage as well from my experenice.
One small bug with the mage though (and no mod will probably see this but anyway), occasionally when you drop an orb it wont actually drop, but it will use the mana and cooldown. It seems to happen if you get hit by a few guys and use the orb at the same time.
Yup. Getting hit breaks the command, Also teleporting to quickly after trying to drop on will cause the same affect.
Yup. Getting hit breaks the command, Also teleporting to quickly after trying to drop on will cause the same affect.
This is correct. Skills can also be canceled by being knocked down. This is on purpose, as it is a risk/reward thing. And ya, the mage is murder machine, if she could move and attack at the same time, there would be no point to playing other classes
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sssssssssssh.. mage is not op at all..
One small bug with the mage though (and no mod will probably see this but anyway), occasionally when you drop an orb it wont actually drop, but it will use the mana and cooldown. It seems to happen if you get hit by a few guys and use the orb at the same time.
all other class has that problem. monk dodge if hit at the same time you press dodge it'll cancel out dodge and still use up the skill. war's blade barrage as well from my experenice.
Yup. Getting hit breaks the command, Also teleporting to quickly after trying to drop on will cause the same affect.
This is correct. Skills can also be canceled by being knocked down. This is on purpose, as it is a risk/reward thing. And ya, the mage is murder machine, if she could move and attack at the same time, there would be no point to playing other classes